It's an immersion factor. Like the flowers, clouds in the sky, cows in the fields, etc.
Unless of course you are in Normandy where the only cover for GI's were dead cows then they become a factor....[:D]
As you can see the decals are in the tactical display mode for that nations units. Each vehicle is assigned it's own decal, or no decal at the scenario designers wish.
This will really be interesting when we start seeing mods for specific tanks and tank aces. In the past all models were displayed using only one model per vehicle type. While PCO still does that it allows for different decals to be placed on the vehicles to change the numbers, kill stripes, etc. It's one of the things we are still working on adding. All the numbers sets for all the vehicles in the game. Trying also to give more than just a single option. So you may choose red or white for instance. As you can see some of this takes time.
Add the grass and decal changes to the scenarios when you are done though and the immersion factor goes WAY UP! [&o]
Stridor did an amazing job with this!
Good Hunting.
MR
The most expensive thing in the world is free time.
Founder of HSG scenario design group for Combat Mission.
Panzer Command Ostfront Development Team.
Flashpoint Campaigns: Red Storm Development Team.