GD 1938 v 2, testgame

Post descriptions of your brilliant victories and bitter defeats here.

Moderator: Vic

User avatar
lion_of_judah
Posts: 2306
Joined: Mon Jan 08, 2007 6:36 pm
Location: somewhere over the rainbow

RE: GD 1938 v 2, testgame

Post by lion_of_judah »

is this before or after the air battle over London which recently took place? I'm not thinking the allies on the western front will be laughing too much longer as my latest aircraft will be rolling off the production lines next turn.....
kombrig
Posts: 254
Joined: Wed Sep 12, 2012 1:18 pm

RE: GD 1938 v 2, testgame

Post by kombrig »

Soviets will collapse soon. Counterattack at Moscow failed miserably. Unable to fight masses of Medium Tank V.
User avatar
Jeffrey H.
Posts: 3154
Joined: Fri Apr 13, 2007 6:39 pm
Location: San Diego, Ca.

RE: GD 1938 v 2, testgame

Post by Jeffrey H. »

ORIGINAL: lion_of_judah

is this before or after the air battle over London which recently took place? I'm not thinking the allies on the western front will be laughing too much longer as my latest aircraft will be rolling off the production lines next turn.....

You were lucky, this is the latest....



Image
Attachments
Picture0014.jpg
Picture0014.jpg (168.29 KiB) Viewed 187 times
History began July 4th, 1776. Anything before that was a mistake.

Ron Swanson
User avatar
Jeffrey H.
Posts: 3154
Joined: Fri Apr 13, 2007 6:39 pm
Location: San Diego, Ca.

RE: GD 1938 v 2, testgame

Post by Jeffrey H. »

ORIGINAL: kombrig

Soviets will collapse soon. Counterattack at Moscow failed miserably. Unable to fight masses of Medium Tank V.

Time for the remaining Allies to sue for peace. Or beg for it.


History began July 4th, 1776. Anything before that was a mistake.

Ron Swanson
User avatar
lion_of_judah
Posts: 2306
Joined: Mon Jan 08, 2007 6:36 pm
Location: somewhere over the rainbow

RE: GD 1938 v 2, testgame

Post by lion_of_judah »

why would I sue for peace when I'm so close to victory. No peace, one side will either win or lose
User avatar
Twotribes
Posts: 6466
Joined: Fri Feb 15, 2002 10:00 am
Location: Jacksonville NC
Contact:

RE: GD 1938 v 2, testgame

Post by Twotribes »

Meanwhile the allies never bombed Germany. Germany never had to worry about production loss.
Favoritism is alive and well here.
User avatar
lion_of_judah
Posts: 2306
Joined: Mon Jan 08, 2007 6:36 pm
Location: somewhere over the rainbow

RE: GD 1938 v 2, testgame

Post by lion_of_judah »

it is not over till it is over, anything could happen and I could still lose this war
User avatar
Jeffrey H.
Posts: 3154
Joined: Fri Apr 13, 2007 6:39 pm
Location: San Diego, Ca.

RE: GD 1938 v 2, testgame

Post by Jeffrey H. »

ORIGINAL: Twotribes

Meanwhile the allies never bombed Germany. Germany never had to worry about production loss.

Actually it was a bombing campaign that started the air war. If we continue playing there will be more. It really doesn't pay, the aircraft loss rate is too high and the damage done is too little.

History began July 4th, 1776. Anything before that was a mistake.

Ron Swanson
User avatar
Twotribes
Posts: 6466
Joined: Fri Feb 15, 2002 10:00 am
Location: Jacksonville NC
Contact:

RE: GD 1938 v 2, testgame

Post by Twotribes »

With 30 bombers (heavy III) I leveled Lille in a game I am soloing. Haven't sent level IV's in yet but have 48 ready to go.
Favoritism is alive and well here.
User avatar
lion_of_judah
Posts: 2306
Joined: Mon Jan 08, 2007 6:36 pm
Location: somewhere over the rainbow

RE: GD 1938 v 2, testgame

Post by lion_of_judah »

I'm in this game for the long haul and plan on either winning or losing this game
User avatar
ironduke1955
Posts: 2037
Joined: Wed May 17, 2006 9:52 am
Location: UK

RE: GD 1938 v 2, testgame

Post by ironduke1955 »

From what I know of the Allied bombing campaign it was the arrival of the P51D a long range high performance fighter that made the US day time bombing raids viable. Up to that point the US losses had been horrendous. British night time raids had been relatively easier suffering lighter casualties. But they got harder as the Germans developed the tech's to attack the bombers. So with air supremacy daytime bombing raids payoff. Without they are suicidal.
Are we like late Rome, infatuated with past glories, ruled by a complacent, greedy elite, and hopelessly powerless to respond to changing conditions?

User avatar
Jeffrey H.
Posts: 3154
Joined: Fri Apr 13, 2007 6:39 pm
Location: San Diego, Ca.

RE: GD 1938 v 2, testgame

Post by Jeffrey H. »

All true and good comments I think. It takes at least 5 to 1 fighters to bombers of sufficient tech and exp levels to what your opponent is throwing up against you. Not to mention onsite flak which can be effective. You'll still have losses.

Im my opinion, the payload of a single bomber unit is underrepresented in it's desturctive capacity. There should be an equivalency in a game like this. Scaling up from a single rifle round to a mortar to an artillery shell all the way to pounds of tnt in an typical aerial bomb.

A single bomber unit in the game actually represents a certain number of planes, which given 50 or so units, ought to lay waste to a target.

History began July 4th, 1776. Anything before that was a mistake.

Ron Swanson
User avatar
Twotribes
Posts: 6466
Joined: Fri Feb 15, 2002 10:00 am
Location: Jacksonville NC
Contact:

RE: GD 1938 v 2, testgame

Post by Twotribes »

I am having problems with night time raids it sends up all the day light fighters and I get shot down. I have night fighters too but the graphic is clearly that of a daytime fighter on the combat chart.
Favoritism is alive and well here.
User avatar
ironduke1955
Posts: 2037
Joined: Wed May 17, 2006 9:52 am
Location: UK

RE: GD 1938 v 2, testgame

Post by ironduke1955 »

Yep something wrong there I am having similar problems only night time fighters and bombers should be involved but for some reason day time fighters are being sent up and not faring well. In reality day time fighters would not leave the ground at night.
Are we like late Rome, infatuated with past glories, ruled by a complacent, greedy elite, and hopelessly powerless to respond to changing conditions?

User avatar
ernieschwitz
Posts: 4535
Joined: Tue Sep 15, 2009 3:46 pm
Location: Denmark

RE: GD 1938 v 2, testgame

Post by ernieschwitz »

I am having problems with night time raids it sends up all the day light fighters and I get shot down. I have night fighters too but the graphic is clearly that of a daytime fighter on the combat chart.
Yep something wrong there I am having similar problems only night time fighters and bombers should be involved but for some reason day time fighters are being sent up and not faring well. In reality day time fighters would not leave the ground at night.

You know guys, it would really help if you reported strange combat results to bombur, as he is the one that is responsible for those sort of things. I am not sure what is going on, but I can tell you how it is supposed to work.

All fighters that can intercept (daytime and nighttime) will intercept, no matter what. There is no way to change that. However the combat charts are supposed to be made that way that the daytime fighters do no damage, and take no damage from nighttime counterparts, and vice versa. On the plus side, no fuel is spent on defensive intercepts. So having even 1 fuel, will prevent having worse stats, for being out of fuel.

Obviously something is wrong. It is likely in the combat stats for either the night time attackers, or the daytime intercepters. Only Bombur can fix it, and he needs to know what kind of SFTs are involved in the airbattles. So why not send him an email, next time you see some trouble like this, and we will fix it.

Creator of High Quality Scenarios for:
  • Advanced Tactics Gold
    DC: Warsaw to Paris
    DC: Community Project.
Try this Global WW2 Scenario: https://www.vrdesigns.net/scenario.php?nr=280
User avatar
lion_of_judah
Posts: 2306
Joined: Mon Jan 08, 2007 6:36 pm
Location: somewhere over the rainbow

RE: GD 1938 v 2, testgame

Post by lion_of_judah »

......NEWS UPDATE....EASTERN FRONT

Major breakthrough is occurring along the entire eastern front. German forces have almost completely surrounded the Soviet capital, Leningrad is now surrounded due to an amphibious landing that captured Soviet trench lines without firing a shot. The fall of Gorki will complete the encirclement of the Soviet capital. Southern front now has German forces on the gates of Stalingrad.

Image
Attachments
GatesofMoscow.jpg
GatesofMoscow.jpg (475.79 KiB) Viewed 187 times
User avatar
lion_of_judah
Posts: 2306
Joined: Mon Jan 08, 2007 6:36 pm
Location: somewhere over the rainbow

RE: GD 1938 v 2, testgame

Post by lion_of_judah »

......NEWS UPDATE....PACIFIC THEATER

Breakthrough has occurred on the Thai front with tank and infantry forces pouring through the hole. Chinese front saw several victories with advances taking place on numerous sectors. Whole Chinese armies are now in threat of encirclement.
User avatar
lion_of_judah
Posts: 2306
Joined: Mon Jan 08, 2007 6:36 pm
Location: somewhere over the rainbow

RE: GD 1938 v 2, testgame

Post by lion_of_judah »

Turkish front...... Soviet turkey is now conquered, with Italian forces heading towards Jerusalem via Beirut first....
Josh
Posts: 2568
Joined: Tue May 09, 2000 8:00 am
Location: Leeuwarden, Netherlands

RE: GD 1938 v 2, testgame

Post by Josh »

ORIGINAL: lion_of_judah

......NEWS UPDATE....EASTERN FRONT

Major breakthrough is occurring along the entire eastern front. German forces have almost completely surrounded the Soviet capital, Leningrad is now surrounded due to an amphibious landing that captured Soviet trench lines without firing a shot. The fall of Gorki will complete the encirclement of the Soviet capital. Southern front now has German forces on the gates of Stalingrad.

Image

Wow, who is that brave fellow (strength point 1) taking Moscow all by himself? Get that guy a medal [&o]
Probably won't live long enough to receive that medal but still pretty heroic...
User avatar
lion_of_judah
Posts: 2306
Joined: Mon Jan 08, 2007 6:36 pm
Location: somewhere over the rainbow

RE: GD 1938 v 2, testgame

Post by lion_of_judah »

I see the Soviets collapse within 6 turns maybe 8 but the Soviet collapse has begun and victory is at hand. The Soviets have been a thorn in my backside for a while now and once they are defeated, my attention will be turned toward England herself.
Post Reply

Return to “After Action Reports”