WitPTracker AE Release 1.11 Available!

This new stand alone release based on the legendary War in the Pacific from 2 by 3 Games adds significant improvements and changes to enhance game play, improve realism, and increase historical accuracy. With dozens of new features, new art, and engine improvements, War in the Pacific: Admiral's Edition brings you the most realistic and immersive WWII Pacific Theater wargame ever!

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SADrone
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RE: WitPTracker AE Release 1.0

Post by SADrone »

ORIGINAL: floydg
There is something in the operations.txt file that I didn't expect. These errors don't kill the program, so you can keep working.

I'm not seeing an operations.txt file in my WitP Tracker directory... could it be that it hasn't been generated?

The only text file I have is trackerdb.log.
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BillBrown
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RE: WitPTracker AE Release 1.0

Post by BillBrown »

The operations.txt file will be in the save directory of your game.
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Trugrit
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RE: WitPTracker AE Release 1.0

Post by Trugrit »


SADrone,

If you are running the Beta you know about this, right?


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larryfulkerson
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RE: WitPTracker AE Release 1.0

Post by larryfulkerson »

Your advice when having reading problems is to replace the DLL from the
Beta2 directory and I've done that and it didn't solve the problem.
Now what?

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BillBrown
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RE: WitPTracker AE Release 1.0

Post by BillBrown »

That error means you are using a 64-bit Java instead of a 32-bit Java. The DLL associated with Tracker is a 32-bit DLL.
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btd64
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RE: WitPTracker AE Release 1.0

Post by btd64 »

Larry, Do you have the latest Java version, namely a 32bit version?....GP
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RE: WitPTracker AE Release 1.0

Post by larryfulkerson »

I'm running WIN10 64-bit so I downloaded the 64-bit version.
You're implying that I need the 32-bit version? What in the
world would I do with it?
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RE: WitPTracker AE Release 1.0

Post by floydg »

I'm running 64-bit Windows 10 and 32-bit JRE. It works.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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BillBrown
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RE: WitPTracker AE Release 1.0

Post by BillBrown »

I have both 32 and 64 bit Java installed with no problem. I only use the 32 bit for Tracker.
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RE: WitPTracker AE Release 1.0

Post by larryfulkerson »

Oh. Okay, I'll try it.
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btd64
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RE: WitPTracker AE Release 1.0

Post by btd64 »

Larry, follow the tracker instructions to set it up....GP
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RE: WitPTracker AE Release 1.0

Post by larryfulkerson »

What in the world do I do to fix this error?

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floydg
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RE: WitPTracker AE Release 1.0

Post by floydg »

Database is corrupted. Delete all of the trackerdb files and start over.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
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RangerJoe
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RE: WitPTracker AE Release 1.0

Post by RangerJoe »

I got it working, now I am finally going to try Japan [X(] again and try to use Tracker, especially for the engine builds and research.

Too bad that there is not a pop-up to see what save that you want to use, just type it in. It could also verify the save location and side. Then that would start the program. Just a little more easier than having to remember to rewrite the properties each time. Maybe if I remember some of my programming, I will try something like that. But I don't know where to put the punch cards into the computer . . . [8|]
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larryfulkerson
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RE: WitPTracker AE Release 1.0

Post by larryfulkerson »

But I don't know where to put the punch cards into the computer . . .
An old-timer ex-programmer told me that in the beginning they didn't even have ones and zeros. They had to use the letter "i" and for zero they had to use the letter "o". And part of his job was to keep the coal bucket full of anthracite to feed the boiler that drove the computer. Evidently he worked on one of the early models of the IBM 670 the one that doesn't have a keyboard.....you have to wire it up by hand for each separate program you want to run. It's got 1K of RAM. And there's an actual lever you pull to start it running. I'll see if I can't google a picture of it.
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kukudas
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RE: WitPTracker AE Release 1.0

Post by kukudas »

I got this message when I run tracker.
Can't load IA 32-bit .dll on a AMD 64-bit platform
How can I solve this problem? plz help..
floydg
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RE: WitPTracker AE Release 1.0

Post by floydg »

Look at Post 5704, above.
Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
kukudas
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RE: WitPTracker AE Release 1.0

Post by kukudas »

You mean I need java 32 bit. Right?
But I can't find java 32 bit. Looks like Oracle has stopped distributing java 32 bit. Do you know where can I get java 32 bit?
floydg
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RE: WitPTracker AE Release 1.0

Post by floydg »

Delete the trackerdb.* files.
Copy the pwsdll.dll file from the game folder to the WitPTracker folder.
Try running the WitPTracker.bat again.
kukudas
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RE: WitPTracker AE Release 1.0

Post by kukudas »

I downloaded both offline 64 bit and normal offline java for windows from your link. Unfortunately, it still gives me a same message.
In my computer I have 2 Java. One in C-Program Files and the other is in C-Program Files(x86). Looks like later one is java 32 bit so I deleted the first one but it says Error: could not open `C:\Program Files\Java\jre1.8.0_201\lib\amd64\jvm.cfg' . Last night I've started grand campaign, but I found it's very hard to play it without tracker. I really want to play the grand campaign. help me....

MY COMPUTER
WIN 10 64 BIT
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