DC : Community Project BETA v0.93 - 30th December 2018

The Community Project is a free wargame construction set to existing owners of DC: Barbarossa

Moderators: Vic, lancer

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demyansk
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RE: DC : Community Project BETA v0.91b - 2th february 2017

Post by demyansk »

Do you play the scenarios through the community project program or the game?
Thanks
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nikdav
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RE: DC : Community Project BETA v0.91b - 2th february 2017

Post by nikdav »

demyansk, through the community project program !

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Vic
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RE: DC Serial Number

Post by Vic »

Updated the DC:Community Project to v0.93

Changelist:

-Added Scale Mode 2.5 km / hex to the VR Basic Library (more air range, lower stack limit, less lethality, slower entrench) and the option to make rounds increase with Hours instead of Days

-Masterfile now has Artillery defined as movement type for Guns. It has been set to the same values as the previous Foot movement type of the Guns. This thus changes nothing, but allows the scenario designer to overrule the movement cost of Guns using the Custom Move Cost Tables of the VR Basic Library.

-People statistic of the Commanders is shown in the Simple Editor now (remember that propper scenario design means the same people for all commanders in one officer library)
Visit www.vrdesigns.net for the latest news, polls, screenshots and blogs on Shadow Empire, Decisive Campaigns and Advanced Tactics
Oberst_Klink
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RE: DC Serial Number

Post by Oberst_Klink »

That's so cool, Vic! 2.5km/12hrs is so perfect for Btl/Rgt sized units and smaller operations. Bedankt! Will spread the good news via the Blog, too!

You have a smashing New Year 2019. In your case, if you're still in France, Bonne année 2019!

Klink, Oberst
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nikdav
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RE: DC Serial Number

Post by nikdav »

Wow Vic !
no sooner said than done !

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nikdav
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RE: DC Serial Number

Post by nikdav »

Vic, i remind you that would be very useful to see the divisional/units men strength (OOB and Actual) as for the replacements received/requested !
Happy new Year !
Davide



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MrLongleg
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RE: DC Serial Number

Post by MrLongleg »

I just discovered that little gem and playing Fastov. Now I am out of fuel most of the time. Where can I see my current fuel reserves?
MrLongleg

Life is too short to drink bad wine ;-)
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nikdav
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RE: DC Serial Number

Post by nikdav »

You can use only the cards for additional fuel, if you can you must use the rail transfer for moving your panzer units reducing the oil consumption from the start of the campaign.

Sadly for the Germans the last two years of war over 50% of all tanks were lost for lack of fuel, they give 10 tigers to Hungarian Army in 1944 and all were self destroyed without fuel in few weeks. A tiger, but also a Panther need 600 litres of fuel for 100km (more than double than a Pz.IV)!

You can see the oil reserves on the "STATS" folder.
Every feedback is welcomed !
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MrLongleg
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RE: DC Serial Number

Post by MrLongleg »

In November 42 I can see the remaining oil on top of the Window, there must be some setting to activate that.

Great work, btw. I am enjoying both scenarios.
MrLongleg

Life is too short to drink bad wine ;-)
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demyansk
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RE: DC : Community Project BETA

Post by demyansk »

Hi
I had a problem the other day with the new scenario on the Eastern Front. I downloaded the file and used the import sip function in the game. It keeps coming up with pop ups. Is anyone else have this problem?

Just noticed the upgrade to 0.93, could this be the problem? I think I might be running 0.91.

Where do I get the new update? Vrdesigns site?
Oberst_Klink
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RE: DC : Community Project BETA

Post by Oberst_Klink »

ORIGINAL: demyansk

Hi
I had a problem the other day with the new scenario on the Eastern Front. I downloaded the file and used the import sip function in the game. It keeps coming up with pop ups. Is anyone else have this problem?

Just noticed the upgrade to 0.93, could this be the problem? I think I might be running 0.91.

Where do I get the new update? Vrdesigns site?
Yes you need to get the latest update.You need to login to VR Design's site in order to access the download.

http://www.vrdesigns.net/?page_id=1331

Klink, Oberst
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demyansk
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RE: DC : Community Project BETA

Post by demyansk »

Thanks Klink for getting back to me. Very helpful, dem
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nikdav
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RE: DC Serial Number

Post by nikdav »

ORIGINAL: MrLongleg

In November 42 I can see the remaining oil on top of the Window, there must be some setting to activate that.

Great work, btw. I am enjoying both scenarios.

Thanks, i must investigate !

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