Where we are & where we are going

Tigers on the Hunt is a World War 2 hard-core tactical wargame for PC.

It creates a truly and immersive depth tactical simulation. Tigers on the Hunt boasts a ferocious and adaptive AI which will dynamically respond to a player’s maneuvers.

Moderators: Paullus, Peter Fisla

stefanovich
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Joined: Thu Mar 10, 2016 10:28 am

RE: Where we are & where we are going

Post by stefanovich »

I just want to thank you so much mr. Fisla, for your incredible job developing a game like Tigers on the Hunt, which is, for my part, a dream come true.
I still don't have the game, but i have seen the videos,so i'm sure about what i'm saying, for my part, i repeat.
Being italian, i would be happy to see in future expansions the italian troops, as well as the japanese, the axis and allied minor nationalities.
When the gamers will be able to play in every WW2 theatre of operations, Tigers on the Hunt will definitely become the definitive WW2 tactical wargame.
Sorry for my bad english writing.
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baloo7777
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RE: Where we are & where we are going

Post by baloo7777 »

Thank you Peter Fisla, for bringing TotH to me and everyone else who play it! I have been waiting for this game, and now that I have it, and play it, I can say emphatically, THANKS!!!
And also thank you to the many modders who have made excellent mods and scenarios for TotH. And for the many interesting and informative threads in this forum!
JRR
Rhum
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Joined: Thu Mar 10, 2016 1:06 pm

RE: Where we are & where we are going

Post by Rhum »

Just bought the box version, and although I haven't played it yet it's already my favorite cpu game. [8D] Also, thanks to the guys making the MODS.
pzgndr
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RE: Where we are & where we are going

Post by pzgndr »

A couple of old Squad Leader features that should be considered are: 1) machinegun penetration factor allowing them to fire on multiple target hexes along the LOS, and 2) adjacent units combining their firepower to form "fire groups." These were important. I have not seen anything about these mentioned; sorry if I missed it. So far, so good, it's a blast from the past to be able to play this again as a computer wargame with decent AI. And the SL/ASL mods are great. Thanks!!
Bill Macon
Empires in Arms Developer
Strategic Command Developer
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Lannes
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RE: Where we are & where we are going

Post by Lannes »


Good game I like very much.

I hope improvements and other nations.

Thanks Peter
Christophe
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Stardog765
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RE: Where we are & where we are going

Post by Stardog765 »

Just bought the game the other night after watching a lot of videos but what pushed me over the edge was the devs comments on this game being his labor of love and his desire to not make other games but focus his energy for years to come on making this game everything he wants it to be.
While at this stage I would not say that TotH overtakes Squad Battles as my preferred small scale tactical board-like game but it certainly could in the future with a few improvements and it certainly does some things better already. Thats enough for me to want to be a part of it.

I hope the dev continues to show the dedication that it seems he has for this game. It could be an all time classic.

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Freyr Oakenshield
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RE: Where we are & where we are going

Post by Freyr Oakenshield »

If you really keep your pledges, you will have a fabulous bunch of ardent supporters [&o]; but if you go back on your word... [:-]


[;)]
Hawkman37
Posts: 1
Joined: Fri Jan 01, 2016 4:22 pm

RE: Where we are & where we are going

Post by Hawkman37 »

Just picked the game up last night, looks great! Been looking for a game that plays like Squad Leader in a real board game fashion. Thanks Peter for your passion to create this game, will be fun to see the game evolve.
mikeburskey
Posts: 8
Joined: Fri Mar 25, 2016 6:55 pm

RE: Where we are & where we are going

Post by mikeburskey »

Would love to see feature where you could rotate the map so it was horizontal not vertical.
MikeToth
Posts: 79
Joined: Fri Sep 15, 2000 8:00 am
Location: Cleveland Ohio USA

RE: Where we are & where we are going

Post by MikeToth »

Thank you for such a great game AND

for naming the abbreviation used in the forums (TotH) after my last name!!...ha
Garfieldthecat
Posts: 14
Joined: Mon May 29, 2006 1:09 am

RE: Where we are & where we are going

Post by Garfieldthecat »

Just bought this, looking forward to playing it soon. Easter sale made it an easy decision.

Thanks for spending the time making this game.
dgb100
Posts: 7
Joined: Tue Nov 18, 2014 10:23 am

RE: Where we are & where we are going

Post by dgb100 »

Been waiting for this game for 35 years! I had pretty much given up on new computer games because they just never captured the fun of the old board games. Bought this yesterday, took about 30 min to figure out the interface, and played my first game with no issues. Played just like the boardgame, exactly what so many of us have wanted all these years. You did an awesome job and look forward to whatever you have in store for the future.
Thanks!
ANGEL LARRAZ
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Joined: Wed Mar 23, 2016 6:25 pm
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RE: Where we are & where we are going

Post by ANGEL LARRAZ »

I would like having more AFVs and ordnance options, would not mind buying it as an expansion.
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DoubleDeuce
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RE: Where we are & where we are going

Post by DoubleDeuce »

ORIGINAL: ANGEL LARRAZ

I would like having more AFVs and ordnance options, would not mind buying it as an expansion.
Especially early war vehicles for me.
ANGEL LARRAZ
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RE: Where we are & where we are going

Post by ANGEL LARRAZ »

... oh, and nationalities!

Poles, Axis minors,...
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genesismwt
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RE: Where we are & where we are going

Post by genesismwt »

I would like more of the early war vehicles. The Brits are especially lacking in Matilda's, Cruisers, and their various armored cars and mg tanks.

The minor nationalities would be a nice addition.

Infantry Firepower Equivilent(IFE) would be nice. I imagine that it could be included as an ammo type, like AP, HE, Coax or Bow. It turns the gun into an MG, so why not?
The game is afoot!

Mike
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rico21
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RE: Where we are & where we are going

Post by rico21 »

Be patient, Mike, it will come...[:D]






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