Wish list

Germany At War: Operation Barbarossa 1941 is an elegant turn-based design, inspired by classics such as Panzer General, but with more of a historical focus. You command the German forces through a branching historical campaign covering the entire 1941 campaign as well as part of the 1942 campaign. Dozens of scenarios stretch from the Soviet border all the way to Archangel and towards Astrakhan, the original military goals of Operation Barbarossa. Step into a wargame where your performance will rewrite history, through an addictive combination of compelling gameplay, realistic events and challenging battles.

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terminator
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RE: Wish list

Post by terminator »

ORIGINAL: Ronald Wendt

Hi terminator,

the aircraft on a hex are displayed in that area so it can't be used in the way you suggest.
Maybe beside near the Current Resources ?
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RE: Wish list

Post by terminator »

Soviet Construction Engineers have no tree trunks at their disposal unlike German Construction Engineers :

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RE: Wish list

Post by Ronald Wendt »

Hi terminator,

the turn request for the panel seems doable, i will note it and look into the work needed.

As to the Soviet engineers, that could be changed, but has a low priority (i'd rather do a new model). Noted anyway.

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RE: Wish list

Post by Ronald Wendt »

Hi terminator,

so the next version (Ausf. B) will have the turn displayed in the panel.

Note that there are two possible ways it is shown. One being just the turn, the other the turn with the maximum number of turns.

This depends on the way the condition is set in the script. Only if the "turn" condition is directly linked to an action that ends the map, you will have something like "Turn 1/15".


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RE: Wish list

Post by terminator »

ORIGINAL: Ronald Wendt

Hi terminator,

As to the Soviet engineers, that could be changed, but has a low priority (i'd rather do a new model). Noted anyway.
Hi Ronald,

For me the Soviet engineers models are good, no need to change, I thought it was easy to add the existing wooden trunks model.
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RE: Wish list

Post by Ronald Wendt »

ORIGINAL: terminator

Hi Ronald,

For me the Soviet engineers models are good, no need to change, I thought it was easy to add the existing wooden trunks model.

Its easy to add but it still costs some time for converting and testing. Not a big deal indeed, still i focus more on new stuff than polishing the old graphics. I would like to, but there is no time atm.
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RE: Wish list

Post by terminator »

Planes upgrades (1/2)

Variety of upgrades could be greater for planes

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RE: Wish list

Post by terminator »

Planes upgrades (2/2)

In OPBTSFR, there was an usefull unit upgrades for planes = Supply (Max Ammo+1):
This upgrade could be usefull for Fighters or Bombers who have only Maximum Ammonition Storage=2.

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RE: Wish list

Post by Ronald Wendt »

Hi terminator,

in Germany at War we converted the upgrades to units that existed and would have in principle the stated effects on the real battle field. In OB it was more losely done.
So all upgrades that we could not come up with a real world counter were dropped. Why was this one left out ? Because the planes would not be able to carry more ammo just because you have a better ground crew.

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