patch 1.01 - Work in progress

Time of Fury spans the whole war in Europe and gives players the opportunity to control all types of units, ground, air and naval. Not only that, each player will be able to pick a single country or selection of countries and fight his way against either the AI or in multiplayer in hotseat or Play by E-Mail. This innovative multiplayer feature will give player the chance to fight bigger scenarios against many opponents, giving the game a strategic angle that has no equal in the market. The game uses Slitherine’s revolutionary PBEM++ server system.

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oldspec4
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RE: patch 1.01 - Work in progress

Post by oldspec4 »

Thanks for the response. The increased upkeep costs and the more restricted reinforcement are good improvements to game balance and resulting gameplay.
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ULTIMO
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RE: patch 1.01 - Work in progress

Post by ULTIMO »

Added Deutches Afrika Legionaire

Is it the 999th Light Afrika Division?
ACHTUNG, PANZER!
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bcgames
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RE: patch 1.01 - Work in progress

Post by bcgames »

Is there a projection on when will this patch be made official?
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wolf14455
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RE: patch 1.01 - Work in progress

Post by wolf14455 »

I soon forget how to play this game. When is the patch ready?
SwedeWolf

I was called Lill Sputnik (Little sputnik) as a baby in 58-59
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doomtrader
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RE: patch 1.01 - Work in progress

Post by doomtrader »

Actually the patch is ready for quite some time, however there is a line in the Matrix queue, I think it should be released this week.
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willgamer
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RE: patch 1.01 - Work in progress

Post by willgamer »

ORIGINAL: doomtrader

Actually the patch is ready for quite some time, however there is a line in the Matrix queue, I think it should be released this week.


Is the patch submitted to Matrix exactly the same as the current Beta, or does it contain further improvements?
Rex Lex or Lex Rex?
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wolf14455
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RE: patch 1.01 - Work in progress

Post by wolf14455 »

Cool. [:D]
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doomtrader
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RE: patch 1.01 - Work in progress

Post by doomtrader »

This is the difference between beta and official patch:

2012-02-07 [v1.01]
--Fixed
Fixed problems in loading games in PBEM
Wrong trigger for Time at sea events for all countries at level 3
Corrected version check when logging to Multiplayer
Fixed Typo in Zabaykal Siberian troops event
Unit panel now works properly
Corrected time of Soviet concentration against Germany in case of historical R-M pact
Fixed infinite loop in French surrender events
AI will not keep the capital cities empty


--GFX
Added images for UK strategic bombers levels 2-5


--Other
Updated text data base by Jim Potts
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