After some contemplation the AAR continues
Turn 4 Pskov BoT
No Pskov defense here from my old AAR used in this game. I intend to give up Leningrad with a fighting withdraw dealing as much as possible in delay of turns. The Soviets pretty much can't hold a hex and if they do it is for maybe up to 3 helds. I am also defending everywhere on the map but take note I know certain areas to be German dead spots early in the game. Will try and contain any breakout with a speedy rail of reinforcements to the sector that needs help. Also all reborn infantry will be put at 45% TOE and rushed to the front in the coming turns. I do this for a couple of reasons. One 45% ToE is right at the point where the unit normally won't shatter. These units will also pretty much retreat when contacted. Lastly I use them as reinforcement for other Divisions that have good exp & morale. Thus if need I could combine two 45% ToE divisions to get a 90% ToE division. Not to mention after a few soak off attacks a division will go unready. Add one of these 45% ToE divisions to that division that went unready and WHAM the division is ready to attack again. Now there is a cost in AP's if you do this wrong

. BUT if you know what to do and how to do it you can do all of these upgrades for free

. I won't go into detail but it can be done 100%. Happy experimenting, I did.
