Road to Leningrad (Axis) Beginner AAR v1.11.03 (redrum68)

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redrum68
Posts: 1698
Joined: Sun Nov 26, 2017 1:53 am

RE: Turn 9

Post by redrum68 »

Turn 10

Both options to isolate Leningrad seem within reach so I guess its a race!

Turn Objectives
1. Capture Sviritisa
2. Capture Osinovets

Start of Turn
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redrum68
Posts: 1698
Joined: Sun Nov 26, 2017 1:53 am

RE: Turn 9

Post by redrum68 »

Battle of Osinovets

The 3 infantry divisions from the 26th and 50th Corps are loaded up with lots of SUs primarily selecting any with significant CV and heavy artillery and Model is assigned to the 26th Corps. A number of the divisions behind them are placed on reserve but none end up activating (my guess is due to the high movement cost to cross the Neva). Here is the result:

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redrum68
Posts: 1698
Joined: Sun Nov 26, 2017 1:53 am

RE: Turn 9

Post by redrum68 »

Turn 10 Summary

Germans
A few infantry divisions are also successful in capturing Sviritisa and releasing the Finns to hold it. So in the end I guess its a tie. Given my current skill level, I don't think I could have captured either of them much faster even if I had solely focused on one rather than spread forces across both. Maybe a turn earlier. Now the AGN prepares to assault isolated Leningrad!

End of Turn
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redrum68
Posts: 1698
Joined: Sun Nov 26, 2017 1:53 am

RE: Turn 9

Post by redrum68 »

Turn 11

Should be able to fairly easily capture Leningrad now that its isolated.

Turn Objectives
1. Capture Leningrad
2. Victory!

Start of Turn
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redrum68
Posts: 1698
Joined: Sun Nov 26, 2017 1:53 am

RE: Turn 9

Post by redrum68 »

Battle of Leningrad

Pushkin is first cleared then 6 divisions attack the city of Leningrad from the south and the Soviets surrender the city!
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redrum68
Posts: 1698
Joined: Sun Nov 26, 2017 1:53 am

RE: Turn 9

Post by redrum68 »

Final Thoughts

It was a fairly interesting scenario and felt like I learned a fair deal about a range of topics. I definitely have a better grasp on most of the mechanics now. Probably the last major system that I need to learn is air as well as learning more about the differences on the Soviet side of things. Hopefully, the various tips and examples throughout the AAR are useful to other beginners that decide to take the plunge.

Thoughts on what scenario to play next, which side, and what settings? I've mostly left all default settings so far but interested if most players change certain things.
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