warspite1ORIGINAL: warspite1
I then use the surprise points to increase the Allies and decrease the Axis.
Damn I have seen the line up and I did choose wrong on that fighter/bomber... Oh well I will use the same dice and hope that the columns are not affected by 0.3....
Right all that worked and apart from one FAA bomber the line up is exactly the same as was. I now press abort for both sides fighters.
Ahhh I see - so I pressed abort for the CW and the carrier air units that were cleared through aborted too. The land air that were cleared through (for both sides) were able to take part.
So lets try exactly the same but this time the CW fighters do not abort.
Here goes - Axis abort and Allies Stay... and that's what it was. So in a land air battle if you abort, the aircraft that cleared through remain cleared through. In a sea air battle if you abort, those carrier air that cleared through abort too (but not the land air).
I assume this is a bug and not WAD as it makes no sense. Reported.