TCp/IP problems

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Wilsonslley
Posts: 3
Joined: Sat Jan 06, 2007 11:35 pm

TCp/IP problems

Post by Wilsonslley »

Gentlemen and Ladies,
Myself and seven friends are trying to play a MP game of COG. We spent a great deal of last night trying to login. No joy. My PC will be the host none of my friends
could find my IP. Could anyone assist?
Astroboy771
Posts: 1
Joined: Sun Jan 07, 2007 12:18 pm

RE: TCp/IP problems

Post by Astroboy771 »

Good news. We have resolved the firewall/router issues and have started trialing multi-play.

Bad News. It seems quite unstable - we had several hangs during battles (quick battles) especially when reinforcements were being called in - all after a small number if turns.  I saw some references to TCP/IP mode issues - is it usable in multi-play?? Is there anything we can do to make it more stable?
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Russian Guard
Posts: 1251
Joined: Fri Oct 14, 2005 2:05 am

RE: TCp/IP problems

Post by Russian Guard »


Sadly, the game is very unstable TCP/IP, with critical issues that make the game unplayable.

Our group has tried numerous times; detail battle problems and general instability (freezes, jumps, players being booted for no apparent reason) make it unworkable.

I still enjoy the game single player; it's currently broken for TCP/IP.








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