Legendary Units changes?

From the creators of Crown of Glory come an epic tale of North Vs. South. By combining area movement on the grand scale with optional hex based tactical battles when they occur, Forge of Freedom provides something for every strategy gamer. Control economic development, political development with governers and foreign nations, and use your military to win the bloodiest war in US history.

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Gil R.
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Legendary Units changes?

Post by Gil R. »

In the upcoming patch I'd like to fix any errors or dumb choices in the data file for the so-called "Legendary Units." For example, it was pointed out that I made Hood's Texas Brigade a cavalry unit, when it shouldn't be. Also, Florida's Cow Cavalry has a useless special ability, which needs to be changed. What else? Do any of the units have attributes or abilities that don't make sense? Or, can you think of any attributes or abilities that really should be there (e.g., a unit famous for a charge should get "Chargers")? (Note: For some units, I assigned a special ability of -1, which has the computer select randomly. So if you're playing and see that a unit from Georgia has "Polar Bears" it's probably a case of a random ability.)

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ericbabe
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RE: Legendary Units changes?

Post by ericbabe »

While we're at it, are there any special requests for new legendary units?  The hardest part on these is writing the biographies and researching appropriate special abilities, but if there are any legendary units that people really wish were in the game, we (by which I mean, Gil) may have enough time to add a dozen or so new units in the next game update.  If possible, please provide links to articles with information...
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TimoN
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RE: Legendary Units changes?

Post by TimoN »

Give them special abilities that no other brigade can have. Now any brigade can have similar abilities by training. With unique special abilities, legendary brigades would be worth more to have.
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RE: Legendary Units changes?

Post by will b »

Not sure if anything can be done about this or not but is there a setting to specify which theater that the units would be generated?  
 
It just seems wrong to have the Stonewall Brigade show up as one of the initial units in the CSA division in NW Arkansas during the 11/61 scenario.
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Gil R.
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RE: Legendary Units changes?

Post by Gil R. »

If you build a new unit it always appears in the state that the unit was from. What's happening here is that when the game begins it randomly chooses some LU's to start with, and isn't distinguishing.

I'll see how hard it would be for Eric to program it so that starter LU's appear in the theater where their state is located.
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ericbabe
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RE: Legendary Units changes?

Post by ericbabe »

The game actually does internally divide provinces into theaters (for the AI...) so we might be able to assign theater numbers to legendary units and start random ones only in the appropriate theater.  Hardest part would be assigning the theater numbers, the programming wouldn't be that hard.
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Erik Rutins
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RE: Legendary Units changes?

Post by Erik Rutins »

I'd also like to see them be theater specific and ideally also have a date before which they aren't part of the random pool, so that brigades that only showed up later in the war don't appear in the early game.

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tevans6220
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RE: Legendary Units changes?

Post by tevans6220 »

How about legendary units that actually earn their status on the battlefield? Maybe some type of report could show that they earned legendary status and then let the user name the unit from a given list. I would also suggest taking all regiments/batteries off the list since this is a brigade level game. Having regiments mixed in with brigades seems kind of odd.
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RE: Legendary Units changes?

Post by jack616 »

Meaning that the legendary units are based upon the in game actions/results?  I think thats a terrific option if not too hard to implement, kind of keep a running tally of unit achievements...reach a certain number or value and the unit becomes legendary.  I like that.

I also think though, thats a certain number of "automatic" legendary units is good...mirroring in some ways the historical makeup, etc of the actual unit.

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christof139
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RE: Legendary Units changes?

Post by christof139 »

Good ideas you have. Let units earn LS and only have a few named units with LS already in the game.

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RE: Legendary Units changes?

Post by freeboy »

How about a bone for us non hystorical buffs? and have a randum legendary units toggle? just a thougtht
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RE: Legendary Units changes?

Post by Gil R. »

ORIGINAL: freeboy

How about a bone for us non hystorical buffs? and have a randum legendary units toggle? just a thougtht

I'm not sure what you're describing.
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helop5
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RE: Legendary Units changes?

Post by helop5 »

1. I would also love to see some units become legendary status--(i.e. maybe a boost in their status as a result) based upon performance.
 
2. I saw the Terry's Texas Ranger's flag, but no legendary unit (maybe I am missing it), but I would love to see them in the game. Here is a helpful website...http://www.terrystexasrangers.org/
 
3. Also, as I have mentioned earlier...I would like to see historical units come about through mustering, conscription, or even a random historical event generating them. Unfortunately, I find that creating units for the South happens rarely in my games and that most of my new brigades come from mustering or conscription.
 
I love having the historical units in the game...kudos to the development team.
 
 
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RE: Legendary Units changes?

Post by Hard Sarge »

ORIGINAL: helop5

1. I would also love to see some units become legendary status--(i.e. maybe a boost in their status as a result) based upon performance.

2. I saw the Terry's Texas Ranger's flag, but no legendary unit (maybe I am missing it), but I would love to see them in the game. Here is a helpful website...http://www.terrystexasrangers.org/

3. Also, as I have mentioned earlier...I would like to see historical units come about through mustering, conscription, or even a random historical event generating them. Unfortunately, I find that creating units for the South happens rarely in my games and that most of my new brigades come from mustering or conscription.

I love having the historical units in the game...kudos to the development team.


not all of the units show up at the same time, or even in the same game, there is a chance that when a unit is made, it will be a LU, if from the right state
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RE: Legendary Units changes?

Post by Gil R. »

ORIGINAL: helop5

1. I would also love to see some units become legendary status--(i.e. maybe a boost in their status as a result) based upon performance.

2. I saw the Terry's Texas Ranger's flag, but no legendary unit (maybe I am missing it), but I would love to see them in the game. Here is a helpful website...http://www.terrystexasrangers.org/

3. Also, as I have mentioned earlier...I would like to see historical units come about through mustering, conscription, or even a random historical event generating them. Unfortunately, I find that creating units for the South happens rarely in my games and that most of my new brigades come from mustering or conscription.

I love having the historical units in the game...kudos to the development team.

Terry's Texas Rangers are in the game. They don't have a historically accurate flag assigned when they appear. (None of the LU's do.)

I had thought that LU's only appear when one purchases a unit and shared this mistaken belief with the forum, but Eric tells me that they can appear when mustering or conscripting. So, you already have your wish...
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RE: Legendary Units changes?

Post by ericbabe »

It's not too much work for us to add more legendary units; the hardest part is writing the biography.  If there are any units that people think should be on the list but that aren't there, please let us know which units you might like to see added to the game, and if possible provide a link to some information on them.

If enough people don't like having brigades named after legendary regiments, it is possible to modify the data file to remove the regimental legendary units, though frankly it wouldn't leave us with that many legendary brigades, as there were far more famous regiments than brigades from the Civil War.

Here's the list of legendary units we have right now; 1=USA, 2=CSA:


Crazy_Delawares 1 Scotch_Regiment 1 Chicago_Irish_Brigade 1 Brains_Regiment 1 Rock_River_Rifles 1 Fremont's_Rifles 1 Leadmine_Regiment 1 Blind_Half_Hundred 1 Yates'_Sharpshooters 1 Preacher_Regiment 1 Chicago_B.O.T._Reg. 1 Chicago_Merc._Battery 1 Lightning_Brigade 1 Wallace's_Zouaves 1 First_Irish_Regiment 1 Jackass_Regiment 1 Temperance_Regiment 1 Graybeards_Regiment 1 Curtis_Horse 1 Louisville_Legion 1 Wild_Riders 1 Blanket_Brigade 1 Irish_Ninth 1 Harvard_Regiment 1 54th_Mass._Inf._Reg. 1 California_100 1 Fighting_Fifth 1 Wandering_Regiment 1 Mich._Stonewall_Reg. 1 Minn._First_Volunteers 1 N.H._Mountaineers 1 Olden_Legion 1 Jersey_Cavaliers 1 N.J._Butterflies 1 Irish_Brigade 1 Ellsworth's_Avengers 1 N.Y._Highlanders 1 Rocket_Battalion 1 Black_Swamp_Boys 1 Persimmon_Regiment 1 Greyhound_Regiment 1 Philadelphia_Brigade 1 California_Regiment 1 Penn._Bucktails 1 Keystone_Zouaves 1 Roundheads 1 Cameron's_Dragoons 1 Old_Vermont_Brigade 1 Iron_Brigade 1 Eagle_Regiment 1 Marching_Twelfth 1 Magnolia_Regiment 2 Tattered_Volunteers 2 Ragged_Volunteers 2 Burr_Tailed_Regiment 2 Jeff_Davis_Battery 2 Invincible_Guards 2 Yell_Rifles 2 Pulaski_Lancers 2 Cow_Cavalry 2 Cox's_Wildcats 2 Oglethorpe_Rifles 2 Sumter_Flying_Artillery 2 Orphan_Brigade 2 Coppens'_La._Zouaves 2 Pelican_Rifles 2 Tirailleurs 2 Irish_Rifles 2 Wheat's_Tigers 2 Lee's_Foreign_Legion 2 Chasseurs_St._Jacques 2 Crescent_Regiment 2 Yellow_Jacket_Battalion 2 Wingfield's_Cavalry 2 European_Brigade 2 Corinth_Rifles 2 Lauderdale_Zouaves 2 Bethel_Regiment 2 Bloody_Sixth 2 Pee_Dee_Guards 2 Tramp_Brigade 2 Palmetto_Sharpshooters 2 Pound_Cake_Regiment 2 Hampton's_Legion 2 Palmetto_Battalion 2 Bell's_Brigade 2 Hood's_Texas_Brigade 2 Ragged_Old_First 2 2nd_Texas_Sharpshooters 2 Terry's_Texas_Rangers 2 Arizona_Brigade 2 Stonewall_Brigade 2 Laurel_Brigade 2 Gamecock_Brigade 2 Old_First 2 Bloody_Eighth 2 Extra_Billy_Smith's_Boys 2 White's_Comanches 2 Pelham’s_Horse_Art. 2 Rockbridge_Artillery 2 Richmond_Howitzers 2 Berdan's_Sharpshooters 1
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Gil R.
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RE: Legendary Units changes?

Post by Gil R. »

It's disheartening to see many weeks of work on my part compressed into a midsize paragraph like that. I wish you had listed them vertically, so that they would scroll off the screen.

I am now "shaken" and my morale is dropping. And I think I will start drinking now and go out of command for a time...
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RE: Legendary Units changes?

Post by Walloc »

First off, I like the LU's. I fine em nice chrome.

I had thought that LU's only appear when one purchases a unit and shared this mistaken belief with the forum, but Eric tells me that they can appear when mustering or conscripting. So, you already have your wish...

Then i'd say there is a bug. I have in 1000+ Conscripted units never ever seen a LU. I get 1 in every 4 or 5 on purchased. So i wont say it cant happen, it just doesnt [;)]

Yes i did say 1000+, in one test game US side i got to brigade number 300'ish, all but initial forces, conscripted and i have finnished more games alrdy than im rdy to admite [:D]


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Gil R.
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RE: Legendary Units changes?

Post by Gil R. »

Interesting. My assumption had been based on never having seen a LU appear when I was mustering or conscripting, and this seemed logical, in that (to my thinking, at any rate) one should have to pay a price to get a superior unit. So, has anyone seen this happen, or does it not work?
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chris0827
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RE: Legendary Units changes?

Post by chris0827 »

ORIGINAL: Gil R.

Interesting. My assumption had been based on never having seen a LU appear when I was mustering or conscripting, and this seemed logical, in that (to my thinking, at any rate) one should have to pay a price to get a superior unit. So, has anyone seen this happen, or does it not work?

I have gotten legendary units from conscription.
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