Before you begin, you should plan the units. You need to understand how they move, fight, any particular special attributes they might have, and how much they cost. I am going to model units from Starship Troopers, partly to avoid any complaints about realism ; )
I counted 15 steps required to make a unit set. It is involved, but you have a high level of flexibility. Note that making a new unit set is much easier if you modify an existing one.
Step 1 - Make a clean slate.
a. Set up a random game
b. Go into the editor
c. Go into the map and erase all units and set all territory to neutral
d. Go into sftypes and erase units (unless you want to simply modify them)
e. Go into research and erase the research tree
f. Go into itemtypes and erase items (except supply and political points which we will still use)
