About Carriers at War after ...

Korsun Pocket is a the second game using the award winning SSG Decisive Battles game engine. Korsun Pocket recreates the desperate German attempt to escape encirclement on the Russian Front early in 1944. The battle is a tense and exciting struggle, with neither side having a decisive advantage, as the Russians struggle to form the pocket, then try to resist successive German rescue efforts and last ditch attempts at breakout.
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mario vallee
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About Carriers at War after ...

Post by mario vallee »

The Ardennes Offensive was one of the best game I ever play by modem. I spend so many hours with TAO. Lots of fun. But I play even more with Carriers at War. What a great game to. A classic. To bad CAW was not playable by modem (or over the net). I still play those 2 games at least one a year. I could pay a lot for a new and upgrade Carriers at War. I hope Matrix will do something with this one to. Nobody did anythink like this since CAW. Double blind tactics carriers battles in the Pacific, after Napoleonic, my best periode of wargame. <img src="smile.gif" border="0">

[ October 22, 2001: Message edited by: napoleon1emperer ]</p>
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BvB
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Post by BvB »

I agree -- CAW was one of the best games put out by SSG -- both the original Apple version and the much improved PC version. With some modification this game would have excellent potential for pbem, modem, etc. Maybe even for team games. I like TAO/Korsun pocket, but I think Carriers at War is simple yet fun to play and could appeal to a wider audience. Look at the interest in the more complicated PacWar & Uncommon Valor. BvB
Enlisted during Nixon, retired during Clinton then went postal - joined the USPS, then retired from that during Obama.
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KG Erwin
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Post by KG Erwin »

I definitely endorse your request for a reissue and updating of CAW. This was one of my favorites from my Commodore 64 days and the PC version of Complete CAW had decent graphics, a HUGE database and a pretty good AI opponent. The only complaint I had was its somewhat clunky conversion from a DOS interface to a Windows format. Much more would need to be done to make the interface more intuitive, but the game engine itself is fine. This was a great game for creating "what if " scenarios, which most of us are so fond of doing. Give this idea some consideration, Mr. Heath.
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mario vallee
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Post by mario vallee »

Did you guys haved try QQP's WW2 South Pacific ? It was good to and playable by modem. I really nead a game at this scale.

mario

[ October 23, 2001: Message edited by: napoleon1emperer ]</p>
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