Strange supply problem

Uncommon Valor: Campaign for the South Pacific covers the campaigns for New Guinea, New Britain, New Ireland and the Solomon chain.

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Fuchida
Posts: 69
Joined: Thu May 16, 2002 7:35 pm
Location: Stevenage, England

Strange supply problem

Post by Fuchida »

I have been building Lunga up and it had about 18,000 supply.

Suddenly its down to 2700 a few days later

I have a division plus about four extra battalions on the island.

Does increasing the size of an airbase use a lot of supply suddenly?
1089
Posts: 210
Joined: Wed Jul 04, 2001 8:00 am
Location: Portland, OR

Re: Strange supply problem

Post by 1089 »

Originally posted by Fuchida
I have been building Lunga up and it had about 18,000 supply.

Suddenly its down to 2700 a few days later

I have a division plus about four extra battalions on the island.

Does increasing the size of an airbase use a lot of supply suddenly?
If you attempt to increase it beyond its ideal maximum (in parentheses), it will suddenly consume 10 times the amount of supplies that it did on its way to the maximum.

kp
The Earth is but a hollow nougat, reverberating with the sounds of the big bands... :cool:
Fuchida
Posts: 69
Joined: Thu May 16, 2002 7:35 pm
Location: Stevenage, England

Post by Fuchida »

It has a potential of six and it has only increased to 3 so that isn't the problem.

The manual states that 1 supply is used for every 12 hours of work by an engineer squad, which is nice to know but completely useless unless I also know how long it takes engineers to upgrade an airbase.

Any chance we could get a chart showing how much work is required to upgrade ports/airfields. I assume that in reality, commanders would know the usual supply requirement (even a ball park figure) for a given task or Logistics would become a guessing game.
dgaad
Posts: 854
Joined: Wed Jul 25, 2001 8:00 am
Location: Hockeytown

Post by dgaad »

Supply is used in large quantities by aircraft, especially aircraft on bombing runs.

Supply is used in large quantities if the base is adjacent or linked by road to other hexes that need supply. Hexes "need" supply if there are troops there. The supply will move overland down the road to these hexes, but far less of it will arrive than was used. This is especially true for places like Port Moresby and Lunga (which has 2 adjacent hexes)

Also, there are ways to really muck up TF orders such that when you drop off troops, the TF then picks up all the supply at the base you just dropped them off at. Did you just drop off some troops there?
Last time I checked, the forums were messed up. ;)
Will_L
Posts: 245
Joined: Thu Sep 28, 2000 8:00 am
Location: NYC-Queens

Post by Will_L »

Were you bombarded or bombed? I've seen airfield supply and port supply hits and the supply stockpiles were lower on my next turn.
was Will_L for a while.
Fuchida
Posts: 69
Joined: Thu May 16, 2002 7:35 pm
Location: Stevenage, England

Post by Fuchida »

Originally posted by dgaad
Supply is used in large quantities by aircraft, especially aircraft on bombing runs.

Supply is used in large quantities if the base is adjacent or linked by road to other hexes that need supply. Hexes "need" supply if there are troops there. The supply will move overland down the road to these hexes, but far less of it will arrive than was used. This is especially true for places like Port Moresby and Lunga (which has 2 adjacent hexes)

Also, there are ways to really muck up TF orders such that when you drop off troops, the TF then picks up all the supply at the base you just dropped them off at. Did you just drop off some troops there?
All good suggestions.

However,

There are no bombers, only a single squadron of fighters.

There are no other bases on Guadalcanal

I have been dropping off a lot of supplies and troops but I have been micromanaging the convoys, down to the level of sending them home with a little bit of supply left because I didn't want to risk them for an extra turn.

Someone else also mentioned bombardment. I have been bombarded but if one bombardment can kill 15,000 supplies, it is too powerful:)

My only answer is the airbase which went from size 1 to size 3 in about a week. I had two engineer regiments with about sixty engineer squads and forty vehicles. As each vehicle is worth five squads, that is 260 squad equivalents, which would use 520 supply points per day. Even so, that would still take a month to use 15,000 supply and it disappeared within three days (maybe quicker as that was the interval between checking)

I am stumped. I am forming up new convoys at the moment to try and correct the situation.
Fuchida
Posts: 69
Joined: Thu May 16, 2002 7:35 pm
Location: Stevenage, England

Post by Fuchida »

Maybe not the arifield because it just increased to size 4 without an appreciable difference in supply.

Oh well, I guess I will just have to write this one off to weird happenings.

As I now have a size 4 base on Lunga with plenty of aviation support, I can take my mind of the supply problem by blowing the crap out of shortland :)
SKillelea
Posts: 16
Joined: Fri Apr 26, 2002 9:14 am

Court Marshall

Post by SKillelea »

I would definitely look into a court marshall of your supply officer, because he certainly must have one lucrative side business going on!

That is weird, though... I haven't had anything like it.

SKillelea
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