We have an update for Hannibal in the works, and have it as a Beta in the Members Club. It has improvements for the UI, Play Balance, and AI, in addition to some bug fixes.
Please remember this is a Beta, and any feedback is appreciated.
Change List
V1.04 – August 8, 2011
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User Interface:[/b][ul]
- Mouse wheel scrolling is now supported in text fields which can be scrolled in the ordinary way.
- Scrolling controls can now be set by clicking in the control's track. This is admittedly rather trivial.
- When the "Surprise" option from Hannibal's Punic Tricks is in play the tiles will be marked with a circle as a reminder that all units receive a special bonus for the first round of combat. After the option is finished, all units will revert to their usual state.
- Hannibal no longer must receive a Command Phase each Campaign Phase, or, at a minimum, have one reserved for him.
- There is a very slight increase in the rate of replenishment for the recruiting pool in Zeugitania at the “Normal” and “Hard” levels of play.
- The assignment of a Command Phase can be undone by using the new “z” hotkey. This must be done before the leader moves, attacks, concentrates, disperses, or completes an Option Card play.
- The AI now uses the “Roman Siege” cards more judiciously at the “Hard” level of play.
- The AI makes better decisions when to use the “Rally One Legion” and “Rally Two Legions” option cards at the “Normal” and “Hard” levels of play. It also uses a better algorithm to determine which units will be chosen to be rallied.
- The Roman Senate is now somewhat less aggressive about confronting Hannibal in Northern Italy after Hannibal has won a couple of victories.
- Improved the AI decision-making logic at the Normal and Hard levels when de-ciding to deploy to the field. This corrects the situation in which the AI didn't re-gard leaderless Carthaginian armies as valid targets.
- Corrects an error that allowed a Roman leader to get stuck in a loop that could not be paused.
- Corrects a rare crash that can occur when recruiting in Cisalpine Gaul and Philip of Macedon is active and located in that province.
- Improved game logging when the game is initializing DirectX.
- Enforce the rule that Elephants cannot be doubled as a result of the Inspired Troops option from Hannibal's Punic Tricks. The game was allowing this and it should not.
- Pontian Aid has been renamed Illyrian Aid. The option works exactly as it did be-fore. But the previous name was somewhat anachronistic and Illyrian Aid is more accurate for the game's time period.
- A few fixes for some minor and obscure bugs.