Roads and Rail Lines

Post new mods and scenarios here.

Moderator: Vic

Post Reply
aspqrz02
Posts: 1038
Joined: Tue Jul 20, 2004 3:01 am

Roads and Rail Lines

Post by aspqrz02 »

I am trying to draw a new map ... blank ... and I can't get the road menu to work properly.

You can't import these, so I ... think ... I have entered the correct settings ...

* When I want to draw a road in a hex, no problem

* When I want to draw a rail line in a hex, no problem

* BUT, when I want to draw a road AND a rail line in the same hex, whichever one is there first is wiped out by attempts to draw the second type.

OK, I am obviously missing something, I have copied the settings from one of the existing scenarios, but have obviously missed something ... what?

Phil
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
----------------------------------------------
Email: aspqrz@tpg.com.au
anonymous1
Posts: 33
Joined: Thu Dec 08, 2011 2:21 pm

RE: Roads and Rail Lines

Post by anonymous1 »

Check the value of Road --> Details --> FirstOtherRoad  which means when you draw this type of road, another type of road with specific value is also drown.
User avatar
Redmarkus5
Posts: 4454
Joined: Sat Dec 01, 2007 1:59 pm
Location: 0.00

RE: Roads and Rail Lines

Post by Redmarkus5 »

I believe you need a road+rail draw type. This is how the default graphics work, though I can't recall what the file is called. Open up Voronezh and take look.
WitE2 tester, WitW, WitP, CMMO, CM2, GTOS, GTMF, WP & WPP, TOAW4, BA2
alex0809
Posts: 82
Joined: Tue May 15, 2012 4:52 pm

RE: Roads and Rail Lines

Post by alex0809 »

I wish we could import roads and rivers too it's seriously annoying... or is there a way and I'm not finding it?
User avatar
Keunert
Posts: 885
Joined: Thu Sep 09, 2010 5:58 am
Contact:

RE: Roads and Rail Lines

Post by Keunert »

^ zurück?
aspqrz02
Posts: 1038
Joined: Tue Jul 20, 2004 3:01 am

RE: Roads and Rail Lines

Post by aspqrz02 »

The only way I found of doing it was to take an existing scenario and import the map I am working on into it ... that being the only change ... so that pre-existing settings were, well, pre-existing [X(]

Trying to add them, one at a time, by hand, simply didn't work. At all. Even with the advice given. Obviously, still doing something wrong, but at least the import option worked ... and I can then delete all the unwanted units, history etc. etc. much more easily than hand entering data one element at a time [8|]

Phil
Author, Space Opera (FGU); RBB #1 (FASA); Road to Armageddon; Farm, Forge and Steam; Orbis Mundi; Displaced (PGD)
----------------------------------------------
Email: aspqrz@tpg.com.au
alex0809
Posts: 82
Joined: Tue May 15, 2012 4:52 pm

RE: Roads and Rail Lines

Post by alex0809 »

ORIGINAL: Keunert

^ zurück?
Ja morgen nachmittag geht's weiter[:D]

(Sorry for derailing thread but I get an error message when I try to send PMs)
Post Reply

Return to “Mods and Scenarios”