Game Modding Software

John Tiller's Battleground Series is a Hall of Fame lineup of games covering the Civil War and Napoleonic Wars. We've compiled these classic games into two new affordable collections, incorporating updated versions of these legendary titles. Incredible historical gameplay and great value!
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jlward2009
Posts: 11
Joined: Sun Jan 01, 2006 6:13 pm

Game Modding Software

Post by jlward2009 »

I'm interested in modding the 3D combat units in Tiller's BGCW and BGNW to add more figures to the units in line to offer more realism to the game. My hope is to create a two-line unit with more figures than the standard stock one-line unit offered in each of the games.

What kind free software programs can you recommend?

Thanks in advance!
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simovitch
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RE: Game Modding Software

Post by simovitch »

For free, I think paint.net is your best bet.

http://www.getpaint.net/download.html
simovitch

jlward2009
Posts: 11
Joined: Sun Jan 01, 2006 6:13 pm

RE: Game Modding Software

Post by jlward2009 »

Thanks, simovitch!

I've seen your work and I'm very impressed!

At one time you had created a map mod for BG Waterloo to tone down the color scheme....do you still have that mod available somewhere? Failing that, can I do the same thing with the software you recommended?

Thanks!
Those that fail to learn from history are doomed to repeat it.
jlward2009
Posts: 11
Joined: Sun Jan 01, 2006 6:13 pm

RE: Game Modding Software

Post by jlward2009 »

I ran into a conflict with the link you provided and my antivirus program, so I downloaded the program from CNET.

I'm not allowed to post links yet, so that's the best I can do.
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simovitch
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RE: Game Modding Software

Post by simovitch »

Yes, it's easy to edit the map bmp's. Lowering the 'Saturation' usually tones things down a bit.

Paint.net has most of the features you need. I use 'snagit' because it allows a lot more file management options and it's still relatively cheap, and I'm used to using it.
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