New scenarios

The Community Project is a free wargame construction set to existing owners of DC: Barbarossa

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elmo3
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Joined: Tue Jan 22, 2002 10:00 am

New scenarios

Post by elmo3 »

If you make a new scenario does it use the Case Blue rules? By that I mean you can make arty and air units and you won't have access to many of the Barbarossa decision cards. Also it will use the Case Blue supply rules as well. Is that correct?
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

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Vic
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RE: New scenarios

Post by Vic »

All the rules setting or indeed almost completely identical to Case Blue settings, including supply rules. (why reinvent the wheel?)

You can make Air and Artillery units (see the Volkov example scenario). And player will be able to use the artillery attack and air attack buttons.

Best wishes,
Vic
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elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

RE: New scenarios

Post by elmo3 »

OK, as I thought. Thanks.
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

WitE alpha/beta tester
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elmo3
Posts: 5797
Joined: Tue Jan 22, 2002 10:00 am

RE: New scenarios

Post by elmo3 »

Will new scenarios require the Case Blue game rather than Barbarossa to be playable?
We don't stop playing because we grow old, we grow old because we stop playing. - George Bernard Shaw

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Vic
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RE: New scenarios

Post by Vic »

DC:Community Project is a stand-alone game.

Its of very modest size right now, but I'll have patience to nurture it together with DC players.

In this initial phase I limited it to DC:Barbarossa owners.

Best wishes,
Vic
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