Strategic Command Multiplayer Beta Test

Moderators: Hubert Cater, BillRunacre

Benedict151
Posts: 407
Joined: Fri Mar 04, 2016 10:16 am

Strategic Command Multiplayer Beta Test

Post by Benedict151 »

Hello all
Please use this thread to report any issues encountered with the Strategic Command multiplayer beta implementation

'Multiplayer' will be 2 player (Allies vs. Axis) and will use the Slitherine PBEM++ system

regards

Ben Wilkins
User avatar
rjh1971
Posts: 5121
Joined: Tue Dec 13, 2005 3:33 pm
Location: Madrid, Spain

RE: Strategic Command Multiplayer Beta Test

Post by rjh1971 »

I will create a challenge once the v1.01 is available.
Looking forward to it [:)]
Image
GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI
User avatar
crispy131313
Posts: 2125
Joined: Fri Nov 29, 2013 11:37 pm

RE: Strategic Command Multiplayer Beta Test

Post by crispy131313 »

If I'm seeing this am I a participant?
Fall Weiss II - SC3 Mod
tm.asp?m=4183873

User avatar
sPzAbt653
Posts: 10042
Joined: Thu May 03, 2007 7:11 am
Location: east coast, usa

RE: Strategic Command Multiplayer Beta Test

Post by sPzAbt653 »

Thanks very much for the invite, but I don't pbem. Maybe someone else can fill my spot. [:)]
User avatar
crispy131313
Posts: 2125
Joined: Fri Nov 29, 2013 11:37 pm

RE: Strategic Command Multiplayer Beta Test

Post by crispy131313 »

I would accept happily
Fall Weiss II - SC3 Mod
tm.asp?m=4183873

User avatar
Hubert Cater
Posts: 5986
Joined: Mon Jul 22, 2013 11:42 am
Contact:

RE: Strategic Command Multiplayer Beta Test

Post by Hubert Cater »

Just a quick heads up that this probably won't be ready until Monday, unfortunately, as I am having a hard time finding enough time to wrap it up this weekend... but I'll have more time tomorrow and will keep everyone posted as I progress.
User avatar
TheBattlefield
Posts: 507
Joined: Sat Jun 11, 2016 10:09 am

RE: Strategic Command Multiplayer Beta Test

Post by TheBattlefield »

ORIGINAL: sPzAbt653

Thanks very much for the invite, but I don't pbem. Maybe someone else can fill my spot. [:)]
I thought you wanted to kick my ass on the battlefield?[;)]
Elite Forces - SC3 Mod
tm.asp?m=4491689
Benedict151
Posts: 407
Joined: Fri Mar 04, 2016 10:16 am

RE: Strategic Command Multiplayer Beta Test

Post by Benedict151 »

Hello Crispy
We'll make the initial beta patch available to anyone who can access the beta forum. It will be great if you could take
a look at it when its available.
Thanks for offering

Ben Wilkins
User avatar
sPzAbt653
Posts: 10042
Joined: Thu May 03, 2007 7:11 am
Location: east coast, usa

RE: Strategic Command Multiplayer Beta Test

Post by sPzAbt653 »

ORIGINAL: TheBattlefield
ORIGINAL: sPzAbt653

Thanks very much for the invite, but I don't pbem. Maybe someone else can fill my spot. [:)]
I thought you wanted to kick my ass on the battlefield?[;)]
I can't stand Multi-Player - waiting for days for them to send the turn back, then they do something stupid and want a redo, or they start losing and quit without saying anything [never to be heard from again], or they figure out how to get into the code and cheat, or they do all gamey stuff to annoy me ... it's just an awful experience, I don't know why anyone does it.

People have said I need to find the right opponent. I have, it is Huberts' programmed opponent [:D]
User avatar
rjh1971
Posts: 5121
Joined: Tue Dec 13, 2005 3:33 pm
Location: Madrid, Spain

RE: Strategic Command Multiplayer Beta Test

Post by rjh1971 »

ORIGINAL: sPzAbt653

I can't stand Multi-Player - waiting for days for them to send the turn back, then they do something stupid and want a redo, or they start losing and quit without saying anything [never to be heard from again], or they figure out how to get into the code and cheat, or they do all gamey stuff to annoy me ... it's just an awful experience, I don't know why anyone does it.


+1 I've been there and know how it feels nonetheless if you find the right opponent it is much better than the AI.
Image
GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI
User avatar
sPzAbt653
Posts: 10042
Joined: Thu May 03, 2007 7:11 am
Location: east coast, usa

RE: Strategic Command Multiplayer Beta Test

Post by sPzAbt653 »

if you find the right opponent it is much better than the AI.
Yeah, I know [:(] When I was younger I played board games with my brother, we had a blast. Alas, the good ole days ...
gwgardner
Posts: 7146
Joined: Fri Apr 07, 2006 1:23 pm

RE: Strategic Command Multiplayer Beta Test

Post by gwgardner »

I have been invited for the multiplayer test also, but when I just now attempted to go to the ftp address (just checking), I was denied access. So the powers that be will have to either give me a new password/login, or reactivate me. Thanks for any help.

User avatar
rjh1971
Posts: 5121
Joined: Tue Dec 13, 2005 3:33 pm
Location: Madrid, Spain

RE: Strategic Command Multiplayer Beta Test

Post by rjh1971 »

ORIGINAL: gwgardner

I have been invited for the multiplayer test also, but when I just now attempted to go to the ftp address (just checking), I was denied access. So the powers that be will have to either give me a new password/login, or reactivate me. Thanks for any help.

The multiplayer patch will be available from via Dropbox, Hubert will post a link to it.
The ftp was closed just before the release of the game, only a few testers had the chance to test the final release version.
Image
GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI
User avatar
Hubert Cater
Posts: 5986
Joined: Mon Jul 22, 2013 11:42 am
Contact:

RE: Strategic Command Multiplayer Beta Test

Post by Hubert Cater »

I'm still a bit delayed here gentlemen, been an unfortunate set of events on my end for the last few weeks that has kept me from keeping on pace for the final implementation of PBEM++ but I hope to be ready in a few days.

Thanks again for your patience,
Hubert
n0kn0k
Posts: 490
Joined: Fri Jun 22, 2007 10:59 pm

RE: Strategic Command Multiplayer Beta Test

Post by n0kn0k »

Not sure if it's a bug, but I see an incompatible campaign here from Happycat.

Image
Attachments
2017022510_45_10.jpg
2017022510_45_10.jpg (97.9 KiB) Viewed 681 times
n0kn0k
Posts: 490
Joined: Fri Jun 22, 2007 10:59 pm

RE: Strategic Command Multiplayer Beta Test

Post by n0kn0k »

[02/25/2017 10:53:05; 6.2.9200; 2560x1440x32(1); v1.01] FAILED(initialize_mask_surface):

Getting this on zooming with the scroll wheel.
User avatar
BillRunacre
Posts: 6514
Joined: Mon Jul 22, 2013 2:57 pm
Contact:

RE: Strategic Command Multiplayer Beta Test

Post by BillRunacre »

ORIGINAL: n0kn0k

Not sure if it's a bug, but I see an incompatible campaign here from Happycat.

Image

Same here. I've accepted your Barbarossa challenge, so let battle commence! [:)]
Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/
User avatar
rjh1971
Posts: 5121
Joined: Tue Dec 13, 2005 3:33 pm
Location: Madrid, Spain

RE: Strategic Command Multiplayer Beta Test

Post by rjh1971 »

Is multiplayer available for beta testers?
Image
GG's AWD, GG's WBTS, GG's WitE Beta Tester
Beta Tester: Panzer Corps, Time of Fury, CtGW, DC CB, DC3 Barbarossa, SC WWII WiE, SC WWII WaW, SC WWI
n0kn0k
Posts: 490
Joined: Fri Jun 22, 2007 10:59 pm

RE: Strategic Command Multiplayer Beta Test

Post by n0kn0k »

ORIGINAL: Bill Runacre

ORIGINAL: n0kn0k

Not sure if it's a bug, but I see an incompatible campaign here from Happycat.

Image

Same here. I've accepted your Barbarossa challenge, so let battle commence! [:)]

Hi Bill,

Would love to, but tbh was just aiming to test the mechanism of starting and aborting games a bit.
I don't have time to play full games atm. [:D]
So far I've tested the following succesfully:

- Starting multiple challenges of the same map.
- Starting different challenges of different maps.
- Cancelling one of those.
- Taking up a challenge and playing a few moves and ending the turn.

For me it's hard to play with the zoom bug as it is now.
As it's a habit of mine to zoom in and out all the time, my game would crash every turn. [:D][:D]
User avatar
BillRunacre
Posts: 6514
Joined: Mon Jul 22, 2013 2:57 pm
Contact:

RE: Strategic Command Multiplayer Beta Test

Post by BillRunacre »

That's fine n0kn0k, it's good to see that working even if the zoom isn't working for you, and to be honest I've not exactly got much spare time either but it feels good to see Multiplayer starting to shape up.
Follow us on Twitter: https://twitter.com/FurySoftware

We're also on Facebook! https://www.facebook.com/FurySoftware/
Post Reply

Return to “Strategic Command WWII War in Europe Public Beta”