Persia, Turkey, and Murmanks

Thoughts from the dev team on Strategic Command's features.
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nnason
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Joined: Fri Mar 04, 2016 2:47 pm
Location: Washington DC Metro Area

Persia, Turkey, and Murmanks

Post by nnason »

AI defense of Murmansk has improved from none to spirited. Good.

AI defense of Persia stinks. When the Axis approaches capital you would think Russia would rush units to prevent loss.Every game I have played as Axis and turkey has entered war Russia way over values its attack into Turkey. Game I am finishing up in late 44 Russia had 5 HQs which got stuck and couldn't help out main battle in Russia. AI should have routine that evaluates terrain for attack vice defense. Turkey can defend in the maintains for ever even with few units which should tell AI bad area to attack but AI insists on pressing attack. AI seems to understand pressing attack north of Moscow in deep forest is hard it needs to understand same is true thru extensive mountains.

Just a thought.

Live Long and Prosper,
Noah Nason
LTC Field Artillery
US Army Retired
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