Unattackable hex? Problem Resoleved...Operator Error.

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marion61
Posts: 1706
Joined: Thu Sep 08, 2011 10:57 am

Unattackable hex? Problem Resoleved...Operator Error.

Post by marion61 »

The hex in question is a dunes hex, like the two hexes to the NE which are attackable. Not sure if this is a scenario problem or a map problem, but that hex and the hexes to the SW of that hex cannot be moved into and those Italian units cannot be attacked in that hex, but they did retreat into that hex I believe.

Forgot to put the scenario. It's Campaign For North Africa 40D-43.

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marion61
Posts: 1706
Joined: Thu Sep 08, 2011 10:57 am

RE: Unattackable hex?

Post by marion61 »

You can close this thread, I've figured out what the problem is. Those hexes cannot be moved into by mobile forces. You have to use foot forces to enter those hexes, which makes sense now. False alarm.
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zakblood
Posts: 22746
Joined: Thu Oct 04, 2012 11:19 am

RE: Unattackable hex?

Post by zakblood »

ok thanks for mentioning it and considered closed[;)]
Windows 11 Pro 64-bit (10.0, Build 26100) (26100.ge_release.240331-1435) 24H2
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