2.0 Bug Report - LOS

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tula1959
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Joined: Fri Jan 26, 2018 11:15 am

2.0 Bug Report - LOS

Post by tula1959 »

Have found a rather serious bug!? Today while playing Assault on Budapest scenario I was very surprised when able to fire THROUGH an intervening smoke hex!! I was playing as Egyptians and letting the AI have the Israelis...got my engineers in position to advance into the mined/blocked hex, laid smoke in the hexes between that hex and the hilltop, smoke was laid down at the start of the next turn and I advanced the engineers into the minefield...and much to my surprise they took opfire right through the smoke hexes! To double check this I took manual control of both sides and found was able to fire through from either side. Tried it again on several more turns and same result!!
Yesterday while playing Assault on an Ancient City I likewise ran in to a similar issue - playing as Israelis with Arab AI - I found my units taking fire from hexes that DID NOT have a line of sight to them!!! Has anyone else encountered anything similar??? And/or can others attempt to verify what I am seeing here!?
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Jason Petho
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RE: 2.0 Bug Report - LOS

Post by Jason Petho »

What is the elevation of the Egyptian position?

Is it possible the position is overlooking the smoked hex?

Many of the contour changes in Middle East have a 25 metre delta.
I found my units taking fire from hexes that DID NOT have a line of sight to them

Can you post a screenshot of the Line of Sight issues in Assault on an Ancient City?

tula1959
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Joined: Fri Jan 26, 2018 11:15 am

RE: 2.0 Bug Report - LOS

Post by tula1959 »

Just tried experiment with another scenario - LOS blocked by smoke hex as should be! So perhaps something particular to the Budapest scenario? Will continue to experiment and report further!
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berto
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RE: 2.0 Bug Report - LOS

Post by berto »

ORIGINAL: tula1959

Have found a rather serious bug!? Today while playing Assault on Budapest scenario I was very surprised when able to fire THROUGH an intervening smoke hex!! I was playing as Egyptians and letting the AI have the Israelis...got my engineers in position to advance into the mined/blocked hex, laid smoke in the hexes between that hex and the hilltop, smoke was laid down at the start of the next turn and I advanced the engineers into the minefield...and much to my surprise they took opfire right through the smoke hexes! To double check this I took manual control of both sides and found was able to fire through from either side. Tried it again on several more turns and same result!!
Smoke is not endlessly high. Smoke height is rated at 20 meters high. It is entirely possible that units at a higher elevation can fire over smoke. It depends on the geometry of the situation.
Yesterday while playing Assault on an Ancient City I likewise ran in to a similar issue - playing as Israelis with Arab AI - I found my units taking fire from hexes that DID NOT have a line of sight to them!!! Has anyone else encountered anything similar??? And/or can others attempt to verify what I am seeing here!?
Save file, please? Without more detail, without precise details, it is difficult to assess this one way or the other.
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tula1959
Posts: 14
Joined: Fri Jan 26, 2018 11:15 am

RE: 2.0 Bug Report - LOS

Post by tula1959 »

Thanks guys! I did not realize that smoke had height limitation - and indeed the fire was to/from a high hilltop position. As to the Ancient City encounter, I did NOT save that in progress game file so can not provide - but I will run that scenario again and see what I can see (LOL)!
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