

River is enveloped by riverbank + dirt road on top of the bank. These features can be used as cover line for tanks to try hull-down position, or infantry for cover.
What might be the best tile for them? I think this feature should have no concealment as not that much to hide, but should have high relief/cover value as units can hide themselves.
I'm thinking of tree rows or tree + dirt road, but those have no cover value... Stream tile looks the best one as it has 50 relief and 30 cover, but it seems those water should be regarded as impassible because of width shown in satellite image.
What might be the best choice for river banks? Just use stream tile for all water channel with bank?
ps) Suggestion for future:
How about making passable / impassable water tile with some cover and relief value, based on assumption of riverbank? Make relief and cover only work for boundary of waters, and implement slight graphical hint of river bank...