We are starting this adventure with MWiF 3.1.0, which at this time is the latest available public beta version.
Very little negotiation/discussion was needed to agree upon which optional rules to use. In fact, I pressed Composer99 for us to use the pro-allied optional, "Defensive Shore Bombardment" but he declined. He was gracious enough to agree to play with "Railway movement bonus" and "Breaking the Nazi-Soviet pact", which I believe are pro-axis. We also agreed to manually (i.e., house rule), if necessary, "USSR-Japan compulsory peace". I agreed not to use "Variable reorganization costs". Other than those rules, our starting position on optional rules matched exactly.
We both agreed that each would open a "private" thread to document and discuss this journey, each from our own unique point-of-view. As such, I wish to invite those of you who wish to act as an axis adviser or mentor to do so. Lord knows I can use all the help that I can get. However, in the spirit of fair play and good form, I would request that if you do plan to provide advice on strategy or tactics that, like me, you restrain from viewing, "rkr1958 vs Composer99 - Allied Thread". Alternately, if you plan to provide strategy or tactics advice to Composer99, I would respectively request that you stay out of this thread until game's end. Otherwise, I encourage any and all who wish to follow and/or comment on "non-competitive" aspects (e.g., rules) to do so fully and as they wish.
This will be a Play-by-Email (PBEM) game using WhatsApp for non-phasing discussion, decisions and reactions. We will not be using any die rolling service. For me, I will physically roll the dice (or die) and enter the result into the respective form. Literally rolling the dice, or die, versus using the game's pseudo random-number generation (which I believe is perfectly fine), just makes play of the game against a live opponent seem just that much more real.
In closing, if you've followed any of my numerous solo-historical AAR's before, this won't be one. I plan to play the game as a game and without consideration to the historical record and without character play.
Let the journey begin and I wish my opponent the best of luck. Let's have fun.
