Extra Nuked world Option.

Moderator: Vic

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Atomikkrab
Posts: 28
Joined: Tue Aug 04, 2020 1:20 pm

Extra Nuked world Option.

Post by Atomikkrab »

Hey Vic, as a little suggestion that might be "cool" (and harsh)


Add some world options based on the various non city minors.

Nuked -> radiation everywhere and mutants galore
Tech-Hub -> more ruins, more ai, many many more sentinels (and if you have the time more units for remaining ai for added "spice")
Steppe -> Obligatory nomad world, but it would be cool to have player usable xeno-cav units. I want to mount my battledress laser rifle man onto a space T-rex that can rip open a poly-tank with its jaws.
Infested -> Extra strong space spiders dominate, possibly dark and hostile to life.
I think world of violence and safe haven cover the hunter/farmer slaver/raider matrixes.
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Clux
Posts: 449
Joined: Sat Sep 15, 2018 9:00 pm
Location: Mexico

RE: Extra Nuked world Option.

Post by Clux »

It would be also cool to have an option with more rivers and "jungle like" worlds, since normally you end up seeing x10 canyons for every river.

Another good combo would be a lot of canyons with rivers and some mountains, to make movement hard but not be a logistic nightmare like 10 hexes width mountains
Amateurs talk about strategy. Professionals talk about logistics!
fuke
Posts: 17
Joined: Tue Nov 28, 2017 5:05 pm

RE: Extra Nuked world Option.

Post by fuke »

I'm on what seems like a nuked world right now. Lava world that went from 3B to 3M pop. Giant ruins (some of the destroyed megacities are like 20+ hexes), covered in level 2+ RAD warnings. No mutants but a lot of surviving AI. There are lots of radioactives to be mined as well (maybe the radiation came from the planet itself, not sure). It is harsh but awesome.
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Clux
Posts: 449
Joined: Sat Sep 15, 2018 9:00 pm
Location: Mexico

RE: Extra Nuked world Option.

Post by Clux »

ORIGINAL: fuke

I'm on what seems like a nuked world right now. Lava world that went from 3B to 3M pop. Giant ruins (some of the destroyed megacities are like 20+ hexes), covered in level 2+ RAD warnings. No mutants but a lot of surviving AI. There are lots of radioactives to be mined as well (maybe the radiation came from the planet itself, not sure). It is harsh but awesome.

Sounds a very challenging and cool map, are you playing MP or SP? in case of the second*, would you mind sharing the save game called lastplanetgenerated.se? and what version are u playing right now?
Amateurs talk about strategy. Professionals talk about logistics!
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