HHR-1. Scandinavian Exclusion Hexes. Ground units may not enter shaded non-port hexes except by rail.
The objective of this house rule is to approximate the off-map areas of WiF CE map in Scandinavian. My experience has been that it's too easy for the axis to cut the rail line from Murmansk. Also, I thinks it's common for the axis player to deploy significant Finnish forces on the border close to Murmansk and seize that city/port on the initial invasion turn.
A possible secondary objective is to make claiming and denying the Finnish borderlands more attractive, specifically being able to claim the Rybachi Peninsula and better securing the defense of Murmansk and, if denied, by making it much more difficult for the Soviets to be able to move into non-borderland hexes and force the "winter war" to continue indefinitely.
