Ideas and features

Fury Games has now signed with Matrix Games, and we are working together on the next Strategic Command. Will use the Slitherine PBEM++ server for asynchronous multi-player.

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El_Condoro
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Ideas and features

Post by El_Condoro »

I am wondering where the best place to add ideas for modifications and changes to the Editor and what can be edited is. Not the campaigns or anything like that, just things that can be edited and scripted.
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BillRunacre
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RE: Ideas and features

Post by BillRunacre »

Here will be fine. [:)]
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El_Condoro
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RE: Ideas and features

Post by El_Condoro »

I have put them in a Google Doc, which is public for comments.
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BillRunacre
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RE: Ideas and features

Post by BillRunacre »

Thanks.
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El_Condoro
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RE: Ideas and features

Post by El_Condoro »

With no replies, should I assume these ideas are DOA?
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Elessar2
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RE: Ideas and features

Post by Elessar2 »

Not necessarily, but it depends on how extensive your desired changes would be. The devs recently implemented a change for me where reinforcements' costs can be applied along a sliding scale (0% to 100% in 10% intervals, where before it was either 0%, 50%, or 100%.
El_Condoro
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RE: Ideas and features

Post by El_Condoro »

Definitely, some of the things are too niche or time-consuming but I am just curious. There was a scripting change implemented a while back that (I think) I suggested to have #CONDITION= checks be unit type specific, which was great.
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Hubert Cater
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RE: Ideas and features

Post by Hubert Cater »

Just wanted to pop in and say thanks for the list.

We've taken a few notes, lists like these are always appreciated, and while we can't promise anything just yet, it is lists and feedback like this that inspire some eventual changes that only improve the game [:)]
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Tanaka
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RE: Ideas and features

Post by Tanaka »

ORIGINAL: El_Condoro

I have put them in a Google Doc, which is public for comments.

You would probably get more of a response if you just posted them here...
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El_Condoro
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RE: Ideas and features

Post by El_Condoro »

Yeah, of course I thought of that but there are a lot of them, so I thought one thread would get too messy and many threads too messy in a different way. I assumed that if someone saw something they wanted to comment on, they would do it in the doc or this thread.
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