Nuclear War Simulator - Update v.1.00.0399

Nuclear war simulator is a detailed realistic simulation and visualization of large-scale nuclear conflicts with a focus on humanitarian consequences. It lets you design conflict scenarios and estimate the consequences using a population density map and realistic weapons effects.
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LiamR
Posts: 124
Joined: Tue May 16, 2023 10:08 am

Nuclear War Simulator - Update v.1.00.0399

Post by LiamR »

A new update is available for Nuclear War Simulator. Along with bugfixes, new features include a data layer for average building heights, which will improve the accuracy of modeling damage to an urban environment.

The patch will be downloaded automatically via Steam or can be manually downloaded here.

Build 399

New features and changes:

-Visualization of single physical effects can now be disabled in the dropdown menus
-New data layer added: average building height. The building height layer is used to realistically
estimate the distribution of protection factors
-Added support for higher resolution GFS weather data for HYSPLIT
-Added an option to set the folder where weather data for HYSPLIT is saved. This is useful if large weather files are filling the SSD

Bug fixes:

-Fire no longer displayed on water
-Ballistic missile defense no longer fires after being destroyed
-Early warning radar no longer fires after being destroyed
-Fixed not all silos firing in the scenario World arsenals and Black Sea escalation
-Fixed SS-26 Stone having too many missiles
-Smoke from cities is no longer interrupted when changing tithe me speed
-Time speed now rounded to the nearest integer when changing speed
-South America map tiles are no longer missing
-Updated multiple US aircraft not having dial-a-yield options on some gravity bombs
-Fixed fallout and fires visualization
-Fixed vertical offset of the unit selection visualization
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