[FIXED] RTB (Mission Over) Bingo/Winchester

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Shiveluch
Posts: 15
Joined: Sun Aug 13, 2023 8:02 pm

[FIXED] RTB (Mission Over) Bingo/Winchester

Post by Shiveluch »

Mission Naval Strike. Some aircrafts hang with the status "RTB (Mission Over) Bingo/Winchester" and crushed. May be it isn't bug, but Doctrine issue.
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RTB Mission Over.zip
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michaelm75au
Posts: 12457
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Location: Melbourne, Australia

Re: RTB (Mission Over) Bingo/Winchester

Post by michaelm75au »

The mission shows 'no targets' in the autosave.
When I run the 'carrier strike' scenario setting the target as the enemy carrier, it plays out and all planes returned to base.

Did you manually drop the target from the mission after the planes were launched?
2023-09-03 08 28 15.jpg
2023-09-03 08 28 15.jpg (74.57 KiB) Viewed 435 times
Michael
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michaelm75au
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Location: Melbourne, Australia

Re: RTB (Mission Over) Bingo/Winchester

Post by michaelm75au »

Never mind. I ran the scenario again this time just activating it and I got what you see. The target is 'lost', and the planes just circle the pre-launch point.

They actually seem to be launching in 'Mission over' state with 'no target' defined even though there is a flight plan to the target.
Definitely something off.
Michael
boogabooga
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Re: RTB (Mission Over) Bingo/Winchester

Post by boogabooga »

michaelm75au wrote: Sat Sep 02, 2023 10:30 pm The mission shows 'no targets' in the autosave.
When I run the 'carrier strike' scenario setting the target as the enemy carrier, it plays out and all planes returned to base.

Did you manually drop the target from the mission after the planes were launched?
2023-09-03 08 28 15.jpg
I tried the mission.

The mission target tab was set for 'Target Destroyed - Return to Base'. The buttons for these targeting options are mislabeled. See these two threads for example:
https://www.matrixgames.com/forums/view ... 0&t=395407
https://www.matrixgames.com/forums/view ... 0&t=393781

'Target Destroyed - Return to Base' actually sets 'Opportunity Scramble'. Traditionally (like, CMANO or CMO pre-Tiny), this has let the strike missions respond against "pop-up" threats such that you did not need to populate the target list ahead of time. I point all this out because it is only with this option that the bug in the OP shows up.

Set 'Target Destroyed - Continue Mission' to actually set 'Focus on Strike Target', and the strike A/C will not launch at all without the target list being populated, which seems to be WAD.
The boogabooga doctrine for CMO: Any intentional human intervention needs to be able to completely and reliably over-ride anything that the AI is doing at any time.
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Deserere
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Re: RTB (Mission Over) Bingo/Winchester

Post by Deserere »

Hi Shiveluch, thanks for reporting the issue, It's now fixed and it will be in the next update release
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target added.png
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Shiveluch
Posts: 15
Joined: Sun Aug 13, 2023 8:02 pm

Re: [FIXED] RTB (Mission Over) Bingo/Winchester

Post by Shiveluch »

Thank's for your job. Carriers became more powerful :)
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