Overshot, peter out, automatic fire and the frustration caused by these.

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Tcao
Posts: 516
Joined: Thu Oct 10, 2013 2:52 pm
Location: 盐城

Overshot, peter out, automatic fire and the frustration caused by these.

Post by Tcao »

This seems to be a bug
I would like to present you with a scenario that is likely to cause some kind of frustration. A pair of F-22 armed with AIM-260 and AIM-9X intercept a lone J-20. For demonstration purposes the PL-15s have been removed, only SRAAM PL-10 kept in bay (with default 50% WRA). AIM-260’s WRA is set at 35nm, 2 rounds per target. At this distance, however, AIM-260 failed to acquire the J-20 so they overshot ( a little bit OT, AIM-260’s interception point seems to be way above the J-20 but that could be a WAD, need some more observation and testing).
missile 1.jpg
missile 1.jpg (381.86 KiB) Viewed 263 times
Now here is the frustrating part. If you leave the AI to do the automatic fire, it will never release 2nd salvo of missiles. As you can see from the screen, missile overshot happened at 225313. Then at 225354, 40 seconds later, the distance closed to 4nm. F-22 still refuse to auto fire , and J-20 released the PL-10 !
missile 3.1.jpg
missile 3.1.jpg (405.34 KiB) Viewed 263 times

Bring up the attack dialog, it shows both AIM-260 and AIM-9X can be fired at this moment.
missile 3.2.jpg
missile 3.2.jpg (333.71 KiB) Viewed 263 times

Lucky for F-22, they shake off the PL-10 and make a sharp turn. The first two AIM-260 also peter out. So the F-22s automatically fired one AIM-260 and one AIM-9X, finishing the dogfight in the blink of an eye.




Scenario have been attached

In short, after the first salvo of missile overshot, current system will put the target as “ have already been engaged “ and will not auto engage again until the pervious fired missiles disappear from the map.

A similar scenario can frequently happen in a stealth fighter vs stealth fighter scenarios, since the effective engage range is short while the missiles have very long range.

In a non-stealth fighter BVR scenarios, this might also happen but unfortunately, while observed that for several times, I don't have a save or a screenshot.
Attachments
missile evasion and the decision following 1 missile away faile to acquire.zip
(38.29 KiB) Downloaded 11 times
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blu3s
Posts: 974
Joined: Fri Jul 08, 2022 9:45 am

Re: Overshot, peter out, automatic fire and the frustration caused by these.

Post by blu3s »

I'm unable to reproduce the scenario situation from the beginning, since when I remove the missiles and the AC fires another pair of JATM, both missiles don't overshoot the target.

In your .save it seems that the JATM lost the Datalink connection to the F-22 so they lost the mid course corrections and that's why they overshoot, they active the radar but they don't lock into the target.

And yes, regarding when the missiles overshoot the target the F-22s don't fire another salvo since the missiles are in the air, so the AC don't know that the missiles overshoot the target.

Another issue seems to be that the self-defense WRA setting is not working properly

Thank you for the report

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thewood1
Posts: 9912
Joined: Sun Nov 27, 2005 6:24 pm
Location: Boston

Re: Overshot, peter out, automatic fire and the frustration caused by these.

Post by thewood1 »

I can't find the thread, but the issue of long range missiles that miss and are preventing aircraft from firing at imminent threats has been posted before. Not sure what, if any, a solution is. As mentioned, good chance a pilot will not know immediately if an AAM in BVR misses. In some of the Osprey books on a very limited number of Gulf War BVR situations, by the time the firing pilot knew they had missed with the Sparrows, they were WVR.
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