Needed: Windmill and dike Shp:

Trade tips and tricks, workarounds maps, and graphics mods. Why certain scenarios or campaigns are favorites, or how to improve stinkers. Attach your work to share/critique.

Moderator: MOD_SPWaW

Post Reply
User avatar
AbsntMndedProf
Posts: 1475
Joined: Fri Jul 06, 2001 8:00 am
Location: Boston, Massachusetts
Contact:

Needed: Windmill and dike Shp:

Post by AbsntMndedProf »

Has anyone ever done a windmill shp and dike shp? I'm designing a scenario in the Netherlands, and could use both. If anyone has this, either post them here, or email them to me at a.absentmindedprof@verizon.net. Thanks!

Eric Maietta
Image
User avatar
Orzel Bialy
Posts: 2569
Joined: Thu Apr 04, 2002 5:39 am
Location: Wisconsin USA
Contact:

I don't think either has been done...

Post by Orzel Bialy »

they are great ideas though. :)

As for the dike...using a hill level would be the best way to portray a dike, unless you want to be able to breach it in the battle. If that's the case then you would probably be looking at a building hex re-formatted to look like natural terrain.
Image
User avatar
tracer
Posts: 1841
Joined: Wed Nov 22, 2000 10:00 am
Location: New Smyrna Beach, FL USA
Contact:

Post by tracer »

E,
There are some 'roadblock' icons that Rockin Harry made...I believe they're in Ter85 (accessed by hitting the 'a' key while in the map editor). These, along with Orzel's suggestion, would make a convincing dike IMO.
Jim NSB ImageImage
User avatar
tracer
Posts: 1841
Joined: Wed Nov 22, 2000 10:00 am
Location: New Smyrna Beach, FL USA
Contact:

Post by tracer »

I don't have a windmill icon....will this do for your other suggestion?
Image :D :D
Jim NSB ImageImage
User avatar
Orzel Bialy
Posts: 2569
Joined: Thu Apr 04, 2002 5:39 am
Location: Wisconsin USA
Contact:

OMFG!!!

Post by Orzel Bialy »

ROTFLMAO!!! :D

Good one Tracer!!! ;)
Image
User avatar
tracer
Posts: 1841
Joined: Wed Nov 22, 2000 10:00 am
Location: New Smyrna Beach, FL USA
Contact:

Post by tracer »

:D :D
Sorry...know its not P.C. but....

When placed on a map, would it go on the top or the bottom?:D

OK..."no mas, no mas"...I hear sirens...the 'mod' squad is heading this way!


Eric: I *do* have a windmill icon somewhere; if I find it I'll post it, but how will you distribute it? You'd have to incorporate it into an existing SHP file and then get that to everyone who wants to try the map and/or scenario. It can be done though...just an FYI...
Jim NSB ImageImage
User avatar
bchapman
Posts: 288
Joined: Thu Mar 30, 2000 10:00 am
Location: Oklahoma

Post by bchapman »

ROTFLMAO!!!

Best laugh I've had in several days.
When placed on a map, would it go on the top or the bottom?

On the top of course :D
"A government big enough to give you everything you want is a government big enough to take from you everything you have."<br />- Gerald Ford
User avatar
RockinHarry
Posts: 2344
Joined: Thu Jan 18, 2001 10:00 am
Location: Germany
Contact:

Re: OMFG!!!

Post by RockinHarry »

Originally posted by Orzel Bialy
ROTFLMAO!!! :D

Good one Tracer!!! ;)


darn I´m a stupid german and don´t understand this joke!:rolleyes: :D

as for dikes, If you don´t care for 50 meter wide ones (due to the oversize nature in SPWAW) you can easily make them with the method described by Ken! Other than that I would make (sorry, don´t have the time now ;) ) some new graphics that would give you the impression that the "dike" isn´t that 50 meters/yards wide! Some edits with Freds Map Edit (height/level5, slope and whatever attribute) and you have it!

Hey Jim, if you already have that windmill icon, then you should put it in IMHO! :) It´s still some time before the official Matrix update is out!;)
RockinHarry in the web:

https://www.facebook.com/harry.zann
User avatar
tracer
Posts: 1841
Joined: Wed Nov 22, 2000 10:00 am
Location: New Smyrna Beach, FL USA
Contact:

Post by tracer »

Harry,
I sent you a PM, 'explaining' my little joke. ;)

I couldn't find my 'windmill', so I'll make another and place it in Ter82 (wooden). Do you know if any icons have been added to Ter82 since I finalized it in June? If you can, please send me the SHP's that you've added icons into so I don't use an 'occupied' slot. Thanks.

I'll get this to Eric as soon as its ready.
Jim NSB ImageImage
User avatar
tracer
Posts: 1841
Joined: Wed Nov 22, 2000 10:00 am
Location: New Smyrna Beach, FL USA
Contact:

Post by tracer »

How's this? Image If you want any changes, let me know; otherwise I'll do a few more like this one.
Jim NSB ImageImage
User avatar
Orzel Bialy
Posts: 2569
Joined: Thu Apr 04, 2002 5:39 am
Location: Wisconsin USA
Contact:

Pretty cool...

Post by Orzel Bialy »

but wouldn't the icon blend better with a darker shade of mill wheels? The white just contrasts too much IMO...but hey, that's just me. ;)
Image
User avatar
tracer
Posts: 1841
Joined: Wed Nov 22, 2000 10:00 am
Location: New Smyrna Beach, FL USA
Contact:

Re: Pretty cool...

Post by tracer »

Originally posted by Orzel Bialy
but wouldn't the icon blend better with a darker shade of mill wheels? The white just contrasts too much IMO...but hey, that's just me. ;)


Actually, they're light-gray...and the bottom one I made a little darker. I didn't even look at a picture of a windmill; I just did this from 'memory'...I guess the windmills in my head have white sails. :D Its a little late right now...I'll try what you suggested in the AM.

Thanks
Jim NSB ImageImage
User avatar
tracer
Posts: 1841
Joined: Wed Nov 22, 2000 10:00 am
Location: New Smyrna Beach, FL USA
Contact:

Post by tracer »

...three hours of sleep and I'm fresh as a...a....whatever.

I think this one 'blends in' a lot better: Image Room for improvement?
Jim NSB ImageImage
mlomax
Posts: 160
Joined: Mon Nov 25, 2002 2:34 am
Location: Colorado Springs, CO.
Contact:

Software?

Post by mlomax »

What are you using to make the buildings?
Image
Image
User avatar
Orzel Bialy
Posts: 2569
Joined: Thu Apr 04, 2002 5:39 am
Location: Wisconsin USA
Contact:

Tracer...

Post by Orzel Bialy »

the windmill looks much better now in my opinion...now all you have to do is throw in some darker texture on the blades so they have a less solid color look ( I see some texture but it's kinda light to my eyes) and it will be ready to go.

HEY! I could get used to this...just dictate via email and let you create the icons! I LIKEY that idea....how about you??? LMAO :D :p ;)
Image
User avatar
tracer
Posts: 1841
Joined: Wed Nov 22, 2000 10:00 am
Location: New Smyrna Beach, FL USA
Contact:

Re: Software?

Post by tracer »

Originally posted by mlomax
What are you using to make the buildings?


The actual building I cobbled together using 'parts' of other structures...the blades...I did em freehand in PhotoShop (guess you can tell!).

I've heard there are some 3-D programs you can use to make icons, but I don't know their titles.
Jim NSB ImageImage
User avatar
tracer
Posts: 1841
Joined: Wed Nov 22, 2000 10:00 am
Location: New Smyrna Beach, FL USA
Contact:

Re: Tracer...

Post by tracer »

Originally posted by Orzel Bialy
the windmill looks much better now in my opinion...now all you have to do is throw in some darker texture on the blades so they have a less solid color look ( I see some texture but it's kinda light to my eyes) and it will be ready to go.


If you zoom in on the image you'll see I added some dark spots...exactly how dirty do you think they should be? :D
HEY! I could get used to this...just dictate via email and let you create the icons! I LIKEY that idea....how about you??? LMAO :D :p ;)


Do I LIKEY?...hmmmm..."no tickee, no shirtee" :rolleyes: :)
Jim NSB ImageImage
User avatar
RockinHarry
Posts: 2344
Joined: Thu Jan 18, 2001 10:00 am
Location: Germany
Contact:

Post by RockinHarry »

Instead of making particular suggestions, I would rather give you some inspirations :D

http://www.windmillworld.com/europe/netherlands.htm

or the main page

http://www.windmillworld.com/

have fun
RockinHarry in the web:

https://www.facebook.com/harry.zann
User avatar
tracer
Posts: 1841
Joined: Wed Nov 22, 2000 10:00 am
Location: New Smyrna Beach, FL USA
Contact:

Post by tracer »



Excellent link Harry...you can get the dimensions and a picture of any windmill. Even has a cross-referenced search function!
Jim NSB ImageImage
Post Reply

Return to “SP:WaW Scenarios/Campaigns”