Operational Movement

Strategic Command WWII World at War Tech Support
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Eric Breuer
Posts: 53
Joined: Thu Oct 25, 2018 5:30 pm

Operational Movement

Post by Eric Breuer »

How do you change the operational movement of units in the editor?
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Elessar2
Posts: 1440
Joined: Wed Nov 30, 2016 12:35 am

Re: Operational Movement

Post by Elessar2 »

Open-ended question, but I'll give it a stab...

Main place for that is in the Movement Costs table under the Campaign tab. Default setting [under "Operational Movement"] is 10%, which means 10% of the cost of the unit in question. Or you can set it to be a flat rate for everything [Operational Movement Fixed Cost].

Alas, unlike all kinds of transports (which have a similar cost scheme), there is no cap on how many Operational Moves you can make in a given turn, tho this has been on various players' wish lists for awhile now.
Eric Breuer
Posts: 53
Joined: Thu Oct 25, 2018 5:30 pm

Re: Operational Movement

Post by Eric Breuer »

Thanks, that was helpful.
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