Is mechanized/armor etc. too cheap? (production&fuel/ukpeep)
Posted: Fri May 14, 2021 11:56 am
Is mechanized/armor etc. too cheap? (production&fuel/ukpeep)
In my current game, I noticed that building things like infantry or artillery is a waste of manpower.
Fuel is infinite, thanks to various assets which can produce it.
Once "demetalization" and industry is set up; I can spam pure tank armies and assist them with airforce.
I think that most units (non-infantry) should cost more and need upkeep (% of production cost) and bigger fuel cost.
I feel like most balance is designed for the early game. But once all the mid-game techs and assets hit the game, economy becomes really inflationary.
In my current game, I noticed that building things like infantry or artillery is a waste of manpower.
Fuel is infinite, thanks to various assets which can produce it.
Once "demetalization" and industry is set up; I can spam pure tank armies and assist them with airforce.
I think that most units (non-infantry) should cost more and need upkeep (% of production cost) and bigger fuel cost.
I feel like most balance is designed for the early game. But once all the mid-game techs and assets hit the game, economy becomes really inflationary.