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RE: JM AT mod

Posted: Mon Nov 12, 2007 10:45 pm
by JMass
ORIGINAL: PDiFolco

AT, the MG symbol file "MachineGunSymbol.png" is missing in SFTypesSymbols_Axis and SFTypesSymbol_Axis_West Facing.
You've included MachineGunGermanSymbol.png in those dirs but it's not always used in the scens, so both must be changed.



I'll do so next version, actually I'm working on forest terrain.


RE: JM AT mod

Posted: Mon Nov 12, 2007 11:01 pm
by wolflars
ORIGINAL: JMass

ORIGINAL: JAMiAM
ORIGINAL: wolflars
Also, what icon are you using for mortars?

Maybe that's for a Lt Tank? Would Medium Tanks be 2/3 white, and Heavy Tanks all white?

Lt Tank left side white, Ht Tank left side black. Mortars have a normal NATO symbol:


Image

Great, thanks.

RE: JM AT mod

Posted: Tue Nov 13, 2007 9:33 pm
by EricSilver_MatrixForum
I've tested the latest version for a while and it works great. Now I have no problems knowing when a unit has remaining AP due to its color.

Great job, JM.

;)