Posted: Thu Jun 22, 2000 12:48 am
In all honesty, ammo reloads, bridge laying and fuel ressupply are outside of the time frame of SPWAW or almost any SP game.
But of course we don't worry about that. We just want the features. Well, me too. Time is relative. We often do battles that include a larger time frame than the game actually allows.
So who knows. Low fuel would be a very key factor in Bulge scenarios.
I put ammo dumps in the Momo Steel Shield and then renamed them fuel dumps. I wanted to increase their value to 1000 points each but could not get the game to accept that.
And of course, in a sense they are mainly eye candy. They do go up with a beautiful bang, though (G). Look like a fuel dump going off!
Got them on the list. No promises...WB
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In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
But of course we don't worry about that. We just want the features. Well, me too. Time is relative. We often do battles that include a larger time frame than the game actually allows.
So who knows. Low fuel would be a very key factor in Bulge scenarios.
I put ammo dumps in the Momo Steel Shield and then renamed them fuel dumps. I wanted to increase their value to 1000 points each but could not get the game to accept that.
And of course, in a sense they are mainly eye candy. They do go up with a beautiful bang, though (G). Look like a fuel dump going off!
Got them on the list. No promises...WB
------------------
In Arduis Fidelis
Wild Bill Wilder
Coordinator, Scenario Design
Matrix Games
