RE: witpDecoder 0.5 released
Posted: Sun Dec 23, 2007 5:01 pm
I used the link above. What's the error message?
What's your Strategy?
https://forums.matrixgames.com:443/

Daily supply/fuel/oil/resources is recognized and displayed by witpDecoder! [:)] Or do you want to have them displayed separately?ORIGINAL: USS America
One question. Is there any way to display "automatically generated" or bonus supply/fuel/oil/resources at bases, in addition to their industry generated amounts? For example, the supply and fuel generated at San Francisco in stock. There are a lot of these type bases in CHS.
Yes, sorry for the confusion. This bug is fixed in the version posted in this thread. I'm using this new version, and it works fine with my CHS Scen 158 PBEM.ORIGINAL: Woos
I made no changes to the zip files since I put it on-line yesterday. VSWG is talking about a beta version where he managed to find some errors (including the "USA base oil doesn't work" error which was caused by me being too blind to see that I programmed a "=" instead of a "+=".
ORIGINAL: VSWG
ORIGINAL: USS America
One question. Is there any way to display "automatically generated" or bonus supply/fuel/oil/resources at bases, in addition to their industry generated amounts? For example, the supply and fuel generated at San Francisco in stock. There are a lot of these type bases in CHS.
Daily supply/fuel/oil/resources is recognized and displayed by witpDecoder! [:)] Or do you want to have them displayed separately?
The Industry tab displays only numbers for the entire cluster, not single bases, so I have no idea how you are able to see the production for "United States" alone - unless you use a separate cluster for this base only.ORIGINAL: USS America
WitPDecoder 0.5 displays the following for the US base: United States: 6 (+2994)
You are correct, the /6000 means another 6000 oil arriving every day at this base. As I said above, this wasn't displayed correctly in V. 0.4, but it works fine for me now - are you sure you are using V. 0.5? Have you deleted all witp.* files before installing the new version?Seems to me the Decoder display matches perfectly with the "Oil Industry" at the base. What then, is the /6000 displayed on the base Oil Storage? I took it to mean the same as SF in Stock, where there is Supply Storage and then "bonus" supply production at the base.
ORIGINAL: Woos
ORIGINAL: RAM
yah, got the problem too, I'm trying to load a savegame of the scenario 157, got exactly the same error.
Can't be since other people reported the problem during initialization, not during save game loading.
This is most probably a mismatch between the value range witpDecoder's database expect for some AC attribute and what CHS choose to set it to. Unless someone with this error sends me the generated WITP???.csv files from his witpdecoder directory I can't do anything about it. I got CHS 158c (due to some other issues) and with that the problems doesn't seem to occur.
Oh, and no fix before Christmas anyway, have a nice holiday.
You can use Feurer Krieg's files (Scen 160) if you are playing Japanese. If you're Allies, ctangus made some files for CHS.ORIGINAL: skrewball
Ok I am confused when it comes to the clusterbases and clusters csvs. I am using CHS Scen 155. So can I used one of the included CSVs? 192 has the extended map, should I used that one? How will I know if something is incompatible? Thanks.
ORIGINAL: 1EyedJacks
Hi Woos,
Does this new version by any chance work with RHS EOS?
