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RE: Showing full infantry teams and squads
Posted: Mon Jun 06, 2011 8:28 pm
by gerones
I have applied the mod and turn off limit infantry option but still seeing 3 men in all german squads.
RE: Showing full infantry teams and squads
Posted: Mon Jun 06, 2011 10:49 pm
by junk2drive
Did you use JSGME or did you overwrite the original files?
RE: Showing full infantry teams and squads
Posted: Mon Jun 06, 2011 11:16 pm
by junk2drive
Just to be sure, in your Options screen, the Limited Infantry button is black, not yellow?
RE: Showing full infantry teams and squads
Posted: Tue Jun 07, 2011 6:04 am
by gerones
ORIGINAL: junk2drive
Did you use JSGME or did you overwrite the original files?
I simply overwrote the original files.
RE: Showing full infantry teams and squads
Posted: Tue Jun 07, 2011 8:28 am
by gerones
ORIGINAL: junk2drive
Just to be sure, in your Options screen, the Limited Infantry button is black, not yellow?
It´s not yelow.
RE: Showing full infantry teams and squads
Posted: Tue Jun 07, 2011 9:07 am
by gerones
Already seeing 10 men squad. It looks nice, thanks! (it was about applying JSGME)
RE: Showing full infantry teams and squads
Posted: Sat Jun 11, 2011 4:46 pm
by Templer_12
Great mod![:)]
Makes the whole thing a good deal more realistic.
Unfortunately, for me FPS lose to much on my system! [:(]
RE: Showing full infantry teams and squads
Posted: Thu Jun 16, 2011 11:26 am
by junk2drive
If you are using the beta update, this mod will no longer work properly.
The German infantry was redone and improved in the update and the xmls point to new folders. Using this mod will point to the old folders and you will see the old graphics.
RE: Showing full infantry teams and squads
Posted: Thu Jun 16, 2011 3:28 pm
by Jacko
So please Sztartur, can you please make this mod working again?
RE: Showing full infantry teams and squads
Posted: Thu Jun 16, 2011 3:50 pm
by sztartur2
I am very demotivated at the moment. the game is NOT working for me as it should.
RE: Showing full infantry teams and squads
Posted: Thu Jun 16, 2011 4:33 pm
by Jacko
Why is that, Sztartur? I think we must realize this game is far from finished, but look at what they've achieved already. Give it time, it will get better and better.
RE: Showing full infantry teams and squads
Posted: Thu Jun 16, 2011 5:16 pm
by Erik Rutins
We are unable to get the Map Maker to work for Sztartur so far. I understand his demotivation, but I hope we will find a solution soon. You can see his thread in the tech support forum if you want to see what he has been through.
Regards,
- Erik
RE: Showing full infantry teams and squads
Posted: Sat Jun 18, 2011 2:56 am
by Jacko
Can anyone make another mod like this perhaps in the mean time?
RE: Showing full infantry teams and squads
Posted: Mon Jun 20, 2011 10:29 pm
by Panama Red
The new "328D Beta" shows 10 German squad members when I activated this mod through JSGME, just like before.
RE: Showing full infantry teams and squads
Posted: Mon Jun 20, 2011 11:19 pm
by junk2drive
What you did was override the new xmls and installed old xmls that point to the old 3D models and graphics. We left the old stuff in just in case.
RE: Showing full infantry teams and squads
Posted: Fri Jun 24, 2011 2:27 am
by Jacko
I'm not sure I understand. So the 10 member squad can work with the patch?
RE: Showing full infantry teams and squads
Posted: Fri Jun 24, 2011 7:26 am
by Nemo84
I'll explain. Currently there are two sets of infantry graphics: the old one that came with your purchased game and a new set that is part of the beta patch. This mod contains a bunch of changed xml files that point to the old graphics set. The beta update contains an updated version of those same xml files that point to the new graphics. If you install this mod after the beta patch, you overwrite the new xml files with the modified old ones and you will be stuck with the old graphics. What needs to be done to get 10 men squads with the new graphics is to manually apply the changes to get 10 member squads to all the new files.
EDIT: This appears to be 114 files to be changed, and the next time someone updates the graphics or unit stats you would have to start all over again. Why are these old graphic files not simply overwritten with the new ones instead of keeping them around but unused?
RE: Showing full infantry teams and squads
Posted: Fri Jun 24, 2011 9:41 am
by junk2drive
Why are these old graphic files not simply overwritten with the new ones instead of keeping them around but unused?
Exactly because of situations like this. If the old files were removed and you applied an old mod, the game would crash.
RE: Showing full infantry teams and squads
Posted: Fri Jun 24, 2011 10:26 am
by Nemo84
ORIGINAL: junk2drive
Why are these old graphic files not simply overwritten with the new ones instead of keeping them around but unused?
Exactly because of situations like this. If the old files were removed and you applied an old mod, the game would crash.
Actually, no. If the old graphics files were simply overwritten with the new ones, any mod that refers to them would continue working perfectly and have been automatically updated so to say. This mod certainly would have, and I can imagine no situation where updating a texture file with an improved version of the same would somehow crash the game. It would be a lot more convenient than someone now being forced to manually go through 114 files to adjust them to the new changes.
RE: Showing full infantry teams and squads
Posted: Fri Jun 24, 2011 10:39 am
by junk2drive
Overwriting wasn't possible in this case as spellir used a different file structure in order to give more variety. Then the xmls had to point to this new files structure. We could have delayed the game release until he finished this project but...
Considering the amount of hours that spellir put in to bring you this improvement, editing 114 files is a minor project. A lot of the xmls will be so similar that copy and paste will get a lot of them done quickly.