Re: End of The Reich Half Week Turns
Posted: Thu Sep 04, 2025 6:07 pm
Yeah, I was looking at those Wehrkreis locations. Maybe down the road a schedule can be made up for proximity event activation. For now, they are what they are. 
What's your Strategy?
https://forums.matrixgames.com:443/
Any news on the scenario?
That's great to hear! Looking forward to play it.sPzAbt653 wrote: Thu Nov 27, 2025 8:01 am We are done with modifying it and I am having a playthru to see if there are any flaws or changes needed. I'm up to turn 64 [April 26, 1945]. This version is resulting in me doing markedly worse compared to the original. So in the least the PO is making a difference. Even though we've reduced the unit count down to 1200 per side [in total - not all are in play at one time], it is still a large scenario and turns take some time. So far everything looks good, but I want to get well into the post-May 1945 era because there are some things that happen that we want to make sure work as designed.
Be sure to check this out! sPzAbt653 put an amazing amount of work and talent into the TOAW IV update for this scenario.sPzAbt653 wrote: Sun Feb 15, 2026 3:35 am The revised scenario has been posted here:
https://forums.matrixgames.com/viewtopic.php?t=415620