Re: What would you want to see in the editor?
Posted: Tue Nov 14, 2023 10:50 pm
Hello, is CPP gain moddable? For example maybe in 1941 soviet army's gain half CPP? Is there any way to disable certain supply priorities for certain sides?
What's your Strategy?
https://forums.matrixgames.com:443/
Short answer is yes, CPP is mod able. I am playing a scenario that has mods for the CPP values for the first 1-4 turns.dankhippos wrote: Tue Nov 14, 2023 10:50 pm Hello, is CPP gain moddable? For example maybe in 1941 soviet army's gain half CPP? Is there any way to disable certain supply priorities for certain sides?
That's individual Units being modded to start with that CPP. So the gains/losses are all unmoddable.Zovs wrote: Thu Nov 16, 2023 1:11 pmShort answer is yes, CPP is mod able. I am playing a scenario that has mods for the CPP values for the first 1-4 turns.dankhippos wrote: Tue Nov 14, 2023 10:50 pm Hello, is CPP gain moddable? For example maybe in 1941 soviet army's gain half CPP? Is there any way to disable certain supply priorities for certain sides?
+1, alternatively I'd be also fine with typing the ID of HQs,....same goes for putting elements into TOEs.zorroot wrote: Sat Dec 16, 2023 1:01 pm 2. When setting a hhq for a unit, sometimes a lot of scrolling or searching is necessary. I suggest that you add a favorite list. A player can add units to this favorite list or remove them. The workflow would be simplified to this:
- Add / remove desired untis to favorites, especially hqs.
- When working on other units, e.g. id 101, 566, 2327 and assigning new hqs, you dont have to do a scroll or search orgy. You can simply choose their hhq from the favorite list.
If you dont like the idea of a favorite list, please feel free to implement any other solution to stop this scroll and search orgy.
+1 on that. Would be really cool if we could reward players to capture cities early/ defending them longer with anything besides manpower, AP or VPsDarkHorse2 wrote: Sat Dec 02, 2023 7:48 am1. The Game Events do not cover all the game elements, such as:
Oil Pool,
Resource Pool,
Fuel Pool,
...
Currently, it only covers PoP Pool. Would like to see these others added.