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RE: AE's, AS's AE's Oh MY!

Posted: Thu Jul 15, 2004 12:20 pm
by Mr.Frag
AS, AD, and AGP acts like AEs for their respective classes, right, not ARs?

They act like Both.

RE: AE's, AS's AE's Oh MY!

Posted: Thu Jul 15, 2004 2:12 pm
by Black Cat
ORIGINAL: Mr.Frag
AS, AD, and AGP acts like AEs for their respective classes, right, not ARs?

They act like Both.

The more I play the game and IMHO, apart from the CV`s they are your most valuable ships, especially early in the Campaign Game .

You _really_ don`t want to lose USS Blackhawk and the 2 large AS`s up in Manila, especially if you plan on a fighting withdrawal to Darwin.

It`s a great reality feature that Matrix has added to WITP[8D]

RE: AE's, AS's AE's Oh MY!

Posted: Thu Jul 15, 2004 2:23 pm
by Burkowski
Indeed a great, realistic additional feature for WitP! I was very hesitant to give up that cargo-carrying capacity by converting a big handful of large AKs on Turn 1. But as the power of the support ships, especially ADs, ASs and MLEs sinks in as I find my way around the game, I understand that I am really extending my reach and projecting defensive power as IJN in Scen. 15. [:'(]

Burkowski

RE: AE's, AS's AE's Oh MY!

Posted: Mon Aug 02, 2004 8:12 pm
by Oliver Heindorf
hmm, I have 2 AS ships in Batavia, 1 SS, 23k supplies, only 5k supplies needed but the sub there dont refit the torpedo tube. Port is 6. I'd thought AS ships will help the sub to reload the tubes ?

any ideas ?

thank you

RE: AE's, AS's AE's Oh MY!

Posted: Mon Aug 02, 2004 8:13 pm
by Mr.Frag
Mail me a save pls.

RE: AE's, AS's AE's Oh MY!

Posted: Mon Aug 02, 2004 8:14 pm
by UncleBuck
I don't know Heindorf,

I have several AS's in Kendari and they load them up no problem. Do you have them docked or are tehy still patrolling the harbor? That is the only thing I can think of.

UB

RE: AE's, AS's AE's Oh MY!

Posted: Mon Aug 02, 2004 8:27 pm
by Oliver Heindorf
they are in port like the other ships. save is mailed. Thank you

RE: AE's, AS's AE's Oh MY!

Posted: Tue Aug 03, 2004 1:32 am
by Sultanofsham
ORIGINAL: Oliver Heindorf

hmm, I have 2 AS ships in Batavia, 1 SS, 23k supplies, only 5k supplies needed but the sub there dont refit the torpedo tube. Port is 6. I'd thought AS ships will help the sub to reload the tubes ?

any ideas ?

thank you

I came across the same thing before the patch with subs working out of Darwin. I had US subs reload thier tubes without a problem early on and go back out. Then after a bit I noticed that the Dutch subs I had moved down to home base there were not getting reloaded.

There was over 25k in suppy so that wasnt it but I did notice that the AS ship in port was American flagged ( I had sent all the other AS ships down to Brisbane) and I know that there are 2 Dutch flagged AS ships at the start of the game. In fact the Dutch subs had had no problems reloading from thier own AS ships when they were based up north at the start of the game. Only problem is I stopped playing to wait for the patch and didnt run a Dutch AS back up to Darwin to see if that would have some effect.

Might be worth taking a look at the nationality of the As ship and the subs involved.

RE: AE's, AS's AE's Oh MY!

Posted: Tue Aug 03, 2004 5:35 am
by Xargun
As far as my experience as Japan has taught, there is no minimum port size with an AS to reload torps (never tried a size 0, size 1+). I have reloaded dozens of torps at Marcus and Wake Islands for my subs with no problem... Only time I had problem was when I had flt damage - which the rules clearly state that ANY float or fire damage will prevent the AS from performing its duties (or sys damage above 50).

So it must be some sort of nationality problem you are having. Sounds appropriate though. I'm sure US AS did not carry dutch or British torps on them.. They probably could, but just never did without special orders... So Dutch need to find a large port to rearm and the British might have some AS or not - I am not sure.

Xargun

RE: AE's, AS's AE's Oh MY!

Posted: Tue Aug 03, 2004 7:22 am
by Oliver Heindorf
I will see what I have in port, but I think that there is a dutch AS as well in my game(at least the ship class/name sounds dutch and the ship is looking different to the US/Brit AS class in port.) I will sent dutch subs and US subs into port and re-check and report here ( in 8 hours )

About nationality : I doubt that its checked within the allies becasue dutch ML ships can refit in Tricomalee ( British ) in my Scenario as well.

Well, Raymond is involved in this case too, he 's got a save game ,I am sure there is an explanation somewhere.

RE: AE's, AS's AE's Oh MY!

Posted: Tue Aug 03, 2004 8:56 pm
by Oliver Heindorf
UPDATE : I had 2 Dutch AS ships in port, and an US Sub. The re-supply didnt work - see above.

I then shipped 3 USA Navy AS ships into Batavia and Voila ! -> US sup reloaded torps.

Xargun, you were right, you need a Dutch AS to supply Dutch subs
and you need an US AS to supply USN Subs.

somehow realistic imho ,and OK but it is not logical becasue dutch ML ships can re-arm Mines in a british port, here the nationality rule is skipped ( thrown over board )

just to inform you.

Raymond, I am still gaming on to see whats the AD & DD issue will bring ( i.e. will a US AD resupply dutch DD's ).

RE: AE's, AS's AE's Oh MY!

Posted: Tue Aug 03, 2004 9:11 pm
by tsimmonds
but it is not logical becasue dutch ML ships can re-arm Mines in a british port, here the nationality rule is skipped ( thrown over board )
The mines themselves get "thrown overboard" in a rather generic fashion, whereas torpedoes must be launched from torpedo tubes designed specifically for them. I'd say it is logical.

RE: AE's, AS's AE's Oh MY!

Posted: Tue Aug 03, 2004 9:15 pm
by Oliver Heindorf
ORIGINAL: irrelevant
but it is not logical becasue dutch ML ships can re-arm Mines in a british port, here the nationality rule is skipped ( thrown over board )
The mines themselves get "thrown overboard" in a rather generic fashion, whereas torpedoes must be launched from torpedo tubes designed specifically for them. I'd say it is logical.

from the nationality supply point of view it isnt. But I can live with it.

The AD & DD issue will be interesting. if US AD's supply dutch DD's with torps then....[8|]

wait, I will post the result here

RE: AE's, AS's AE's Oh MY!

Posted: Tue Aug 03, 2004 9:28 pm
by Sultanofsham
What I wonder about is will the Dutch subs be able to reload at a port thats not Dutch but meets the suppy and and size requirement or will the loss of Dutch ports and the two dutch AS ships take away any tube reloading.

I would guess they still could reload at any port that meets the requirements but ya never know.

RE: AE's, AS's AE's Oh MY!

Posted: Tue Aug 03, 2004 9:32 pm
by Mr.Frag
Let me know if the AD's will only top up Yank DD's.

RE: AE's, AS's AE's Oh MY!

Posted: Tue Aug 03, 2004 10:08 pm
by Oliver Heindorf
ORIGINAL: Mr.Frag

Let me know if the AD's will only top up Yank DD's.

thats exactly the case I have just found out.

At Pontianak ( Borneo )

I had 1 USN AD ship and numerous DD ships from UK, USN and the Netherlands. The USN ships had their torpedo tubes reloaded, the tubes of the british and dutch DD's were left empty.

I hope this help us all now [:)]

RE: AE's, AS's AE's Oh MY!

Posted: Tue Aug 03, 2004 10:09 pm
by Mr.Frag
I have asked whether it is by design or a oversight. Will let you know when I know.

RE: AE's, AS's AE's Oh MY!

Posted: Tue Aug 03, 2004 10:10 pm
by 2ndACR
Thank god I play the IJN. No need to fear this problem.

RE: AE's, AS's AE's Oh MY!

Posted: Wed Aug 04, 2004 6:35 am
by DBS
If this is the case, then it makes the omission of RN tenders from the OOB a critical problem. I am making good progress on hunting down details on the RN submarine tenders: HMS Lucia should be at start, with Adamant (May 42), Maidstone (Mar 44) and Wolfe (Aug 44)arriving later. But destroyer tenders are proving more problematic at present.

RE: AE's, AS's AE's Oh MY!

Posted: Wed Aug 04, 2004 6:43 am
by Jaws_slith
Give me an extra button in the preference screen:

Nationality rule ON/OFF

It is already a micro management to get those ships at the right spot.. and now we have to check from which country the repair ships are, and the ships I want to repair[&:]