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RE: Development Manager Selected

Posted: Fri Oct 28, 2005 8:02 pm
by Speedysteve
Good to see you bud. Hope all is well [:)]

After this upcoming project we'll have to 'lock horns' again [:'(]

Steven

RE: Development Manager Selected

Posted: Sat Oct 29, 2005 11:53 am
by HMSWarspite
Good stuff - always been impressed with your approach and helpful work. WW2 aviation a special interest of mine, and willing/able to help when I can. I always think we need a little more formal stats done on these monster games to address the one off outlier vs the 'games bust' discussions (see UV and WiTP early air to air effectiveness discussions.

One issue I raised long ago in JC's forum was the target damage modelling - the house rules that people use on what FBs can attack I think stems from insufficient attention to minimum size of bomb needed for certain damage types (i.e. easy to take the roof off a factory with FB and 1000lb bomb, but as was shown many times, you need bigger bombs to damage machine tools). Even more pronounced with U boat pens!

Oh yes, forgot to say, I am Sailor Malan in JCs forum (long story!)

RE: Development Manager Selected

Posted: Sat Oct 29, 2005 12:01 pm
by Speedysteve
I remember your name Sailor. Good to see you.

Steven

RE: Development Manager Selected

Posted: Sat Nov 12, 2005 1:50 pm
by Hard Sarge
I thought this was a interesting list of people

from the BoB manul

Playtesters: Brenda Micka, Arnaud Bouis, Gary Anderson, David Kotomski, James Leaf, Tim
Leaf, Charles Bahl, Michael Bell, Jim Bello, Mike Musser, James Wirth, Bill Braddock,
Johnathan Kelley, Bruce Kohrn, David Heath, William Burch, Bud Morgan, David Hiller, John
Stanoch

RE: Development Manager Selected

Posted: Sat Nov 12, 2005 10:58 pm
by Richrd
Congrats.

RE: Development Manager Selected

Posted: Mon Nov 14, 2005 8:43 am
by soeren01
gratulations