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RE: Problems with 1.30F
Posted: Tue Dec 09, 2008 11:00 pm
by Sieben_slith
ORIGINAL: Kaliber
Everyone can of course be a "free rider" for as long as he wants.
That does it. I didn't know I was supposed to be part of the development team when I bought the game. I have plenty of other unplayed games and can always use the extra space on my hard drive. Don't bother to reply, I won't be back.
RE: Problems with 1.30F
Posted: Fri Dec 12, 2008 8:22 pm
by chris51
The 3:1 ratio of resource transfer from Turkey to germany has effectivley canclled out the need for the TE to take out the Ottomans to prevent German production getting too high, and also for the need for the CP to open up a rail link through the balkans to Turkey. In my opinion this curtails what makes the game so enjoyable: the persuit of a number of different war aims stradtegies in defeating your oponent [:(]. i would also like to be able to see what level of war entry neutral powers are at in relation to the CP. Helps with planning ahead where to deploy reinforcements.
RE: Problems with 1.30F
Posted: Fri Dec 12, 2008 10:11 pm
by Kaliber
ORIGINAL: chris51
The 3:1 ratio of resource transfer from Turkey to germany has effectivley canclled out the need for the TE to take out the Ottomans to prevent German production getting too high, and also for the need for the CP to open up a rail link through the balkans to Turkey. In my opinion this curtails what makes the game so enjoyable: the persuit of a number of different war aims stradtegies in defeating your oponent [:(]. i would also like to be able to see what level of war entry neutral powers are at in relation to the CP. Helps with planning ahead where to deploy reinforcements.
Yes, you're right. It makes things considerably harder for the CP (I'm also currently in a game as CP and we're in 1917 with the new patch). As it stands, the TE can totally ignore Turkey. But there are additional problems for the CP: if the TE opens up a land route over the Balkans, they can not only ship resources to Russia, but it also puts AH in a very delicate situation. In short, whereas Russia can rail back and forth across the Balkans, AH effectively has the choice whether to deploy units to the south (in my ongoing game the russians are advancing on Budapest from Serbia/Romania) or to ship resources to Germany. The russians could very well embark on a rail back and forth strategy to keep the precious AH rps busy.
RE: Problems with 1.30F
Posted: Sat Dec 13, 2008 10:35 am
by boogada
ORIGINAL: Kaliber
But there are additional problems for the CP: if the TE opens up a land route over the Balkans, they can not only ship resources to Russia, but it also puts AH in a very delicate situation. In short, whereas Russia can rail back and forth across the Balkans, AH effectively has the choice whether to deploy units to the south (in my ongoing game the russians are advancing on Budapest from Serbia/Romania) or to ship resources to Germany. The russians could very well embark on a rail back and forth strategy to keep the precious AH rps busy.
First: I'm not sure if this wasn't always the case and is 1.30f specific.
Second: I cannot rail back and forth across the Balkans. Once in Romania/Serbia the Russian troops use those countries rail points and there a few of them. Actually the corps advancing towards Budapest were in Romania, then I walked them out of Romania and across the Russian border and then I railed them into AH. I don't think I can rail them back. Its a one way ticket.
Third: Fighting on so many fronts has always kept the CP busy.
RE: Problems with 1.30F
Posted: Sat Dec 13, 2008 11:39 am
by Kaliber
ORIGINAL: boogada
First: I'm not sure if this wasn't always the case and is 1.30f specific.
Second: I cannot rail back and forth across the Balkans. Once in Romania/Serbia the Russian troops use those countries rail points and there a few of them. Actually the corps advancing towards Budapest were in Romania, then I walked them out of Romania and across the Russian border and then I railed them into AH. I don't think I can rail them back. Its a one way ticket.
Third: Fighting on so many fronts has always kept the CP busy.
I guess I'm just getting nervous;-)
Btw can you check out my new thread on rail movement?