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RE: San Pieto Scenario

Posted: Wed Jun 22, 2011 10:56 pm
by Obsolete
ORIGINAL: sabre1

Let me see if I can ressurrect LarryP and my game. I didn't keep my files with Larry, I don't think, I will check.

JMass might have a copy of the Herkalion scenario we played.

Ok, looking forward to some detective work. It is POSSIBLE you may have stumbled upon something...
Armor should always be allowed to move. Take damage for moving? Absolutely!
I was notified earlier this morning that Cooney will be brought back to handle for further revisions of aesthetics natures, and so on, etc. for Combat Command this year. So... if it turns out that you're sure this should be the type of battle-mechanic to take place, and other vets agree then it's a good chance this specific situation could be altered.

However, the original leads on the game design did their homework, so even if your case is right, it's possible doing so may cause some sort of bigger exploit to occur, which may just open up a whole new can of worms (this situation never fails to stop repeating in other titles). We'll see...

RE: San Pieto Scenario

Posted: Thu Jun 23, 2011 6:45 am
by PirateJock
I was notified earlier this morning that Cooney will be brought back to handle for further revisions of aesthetics natures, and so on, etc. for Combat Command this year.

Interesting bit of news.

Cheers

RE: San Pieto Scenario

Posted: Tue Jun 28, 2011 10:49 am
by sabre1
Obsolete, I sent you zipped files of the game I played between LarryP and myself. Just checking to make sure you got it.

Thanks!