Page 4 of 5
RE: RE:
Posted: Fri Feb 06, 2004 7:56 pm
by Sonny
ORIGINAL: Burkowski
.......................
but it's even more than that, too... over the years, since Tactics II and Gettysburg and on into the SPI era, I have always gravitated toward the larger, even monster-sized games. I suspect there are lots of other folks like that, too................
Burkowski
You can certainly count me in that group. We used to make tons of cardboard counters for the Gettysburg game trying to get the feeling of a huge game with control of the smallest units. Unfortunately we used the same board and all we got was a slugfest with counters stacked everywhere.[:D]
RE: RE:
Posted: Fri Feb 06, 2004 8:03 pm
by MikeH1952
$70 is OK by me, especially with the £ at £1,80 plus [:D]
I cant wait to get the game, hope its out this summer

These new smileys are a lot of fun. It's a shame that all my posts seem to have disappeared!
RE: Is $69.99(US) too much for a game??
Posted: Sat Feb 07, 2004 12:42 pm
by whiteoak
I ran across my receipt for Gary Grigsby's 'Pacific War' (one of my all-time favorite games...which I still play occassionally) which I bought at Babbage's on December 25, 1992...for $64.99. So I don't think $70 is too much in 2004 considering how much more you get for your money in today's games.
RE: Is $69.99(US) too much for a game??
Posted: Sat Feb 07, 2004 1:45 pm
by stevel40831
I can spend that much at the local bar in one night and have nothing to show for it but a hangover and a fake phone number! This would be money well spent.
Steve
RE: Is $69.99(US) too much for a game??
Posted: Sat Feb 07, 2004 10:08 pm
by Cmdrcain
$70 makes me cring, basically because those on linited budgets have only so much spare cash.
However its not unsimiliar to other nich games like a baseball one I play which new buyers pay a similar amount, through for updated versions pay a lower upgrade price.
$70 through might mean going a bit hungry unless budget and save the cost over a few months , its easy to plunk down $70 if have a well paying job, but for those on pensions, retiremebt incomes and limited income it hits hard.
I too wait around for many games to drop to the $20-$10 level, where they come out in just a jewel case..
If it goes out at $70 I'll have to consider other needs first.. rent, Food, other costs of living.
Might also at that price wait to see how it is with others who buy and try it..
My Top limit usually for a game is $40, over that mark it impacts other needs.
Companys need make a profit but I do question if the prices especially for mass marketed games are realistic, too high a price and a good game can flop if its priced too high that buyers resist buying..
[:-]
RE: Is $69.99(US) too much for a game??
Posted: Sat Feb 07, 2004 10:21 pm
by Cmdrcain
ORIGINAL: whiteoak
I ran across my receipt for Gary Grigsby's 'Pacific War' (one of my all-time favorite games...which I still play occassionally) which I bought at Babbage's on December 25, 1992...for $64.99. So I don't think $70 is too much in 2004 considering how much more you get for your money in today's games.
I got Pac war for around $40-50 back then, via I believe mailordered discounted seller, Babbages? Would be like a Dept store? So Paid full retail
Also don't forget back then computers STILL were relatevely new and the BASE of computer users was still small, now the Base of users is HUGE and so the customer market is much larger then back then, its not as simple as pulling out an old receipt and comparing prices.. also Money was worth more so Pac war actually was high priced for those times if paid full retail.
For me $70 will be pushing it if a game comes out at $80-100 forget it.
RE: Is $69.99(US) too much for a game??
Posted: Mon Feb 09, 2004 8:39 pm
by Damien Thorn
ORIGINAL: whiteoak
I ran across my receipt for Gary Grigsby's 'Pacific War' (one of my all-time favorite games...which I still play occassionally) which I bought at Babbage's on December 25, 1992...for $64.99. So I don't think $70 is too much in 2004 considering how much more you get for your money in today's games.
Babbage's is open on Christmas Day?
RE: Is $69.99(US) too much for a game??
Posted: Mon Feb 09, 2004 9:20 pm
by foliveti
ORIGINAL: Damien Thorn
ORIGINAL: whiteoak
I ran across my receipt for Gary Grigsby's 'Pacific War' (one of my all-time favorite games...which I still play occassionally) which I bought at Babbage's on December 25, 1992...for $64.99. So I don't think $70 is too much in 2004 considering how much more you get for your money in today's games.
Babbage's is open on Christmas Day?
That must be why he paid $25 more than I did for the special Christmas service.
RE: Is $69.99(US) too much for a game??
Posted: Mon Feb 09, 2004 9:44 pm
by Sonny
ORIGINAL: Cmdrcain
$70 makes me cring, basically because those on linited budgets have only so much spare cash.
However its not unsimiliar to other nich games like a baseball one I play which new buyers pay a similar amount, through for updated versions pay a lower upgrade price.
$70 through might mean going a bit hungry unless budget and save the cost over a few months , its easy to plunk down $70 if have a well paying job, but for those on pensions, retiremebt incomes and limited income it hits hard.
I too wait around for many games to drop to the $20-$10 level, where they come out in just a jewel case..
If it goes out at $70 I'll have to consider other needs first.. rent, Food, other costs of living.
Might also at that price wait to see how it is with others who buy and try it..
My Top limit usually for a game is $40, over that mark it impacts other needs.
Companys need make a profit but I do question if the prices especially for mass marketed games are realistic, too high a price and a good game can flop if its priced too high that buyers resist buying..
[:-]
What baseball game is it you play?
RE: Is $69.99(US) too much for a game??
Posted: Mon Feb 09, 2004 10:24 pm
by denisonh
ORIGINAL: Cmdrcain
[snip]
Companys need make a profit but I do question if the prices especially for mass marketed games are realistic, too high a price and a good game can flop if its priced too high that buyers resist buying..
[:-]
[snip]
I would not neccessarily call War in the Pacific "mass marketed".
And average that out over the lifetime of the software. I have paid $40 for software that spent less than a month on the harddrive.
Uncommon Valor was purchased over 18 months ago, and I have 4 PBEMs games on going, and it averages out to a bargain for time played versus money spent. That is commonly referred to as value.
If anything at all like UV, WitP has tremendous potential to be a good "value" even at $70.
RE: Is $69.99(US) too much for a game??
Posted: Mon Feb 09, 2004 11:58 pm
by Zeta16
Just think of this everyone complains about gas price going up 10 cents, which for each fill up is some were between 1 and 2 dollars more. But then people will go out and buy name brands at stores while the generic food is just as good. People this is not a high amount for a game. People will pay 30 dollars to get their haircut, while you can get it done for 10 dollars just as good. The games that cost 40 dollars are not like this game. Yes most computer games do not cost very much, but most of these games are mass produced. WiTP is not for the mainstream market, thus the cost to break even. Also I will go on record that they do not break even on the game.
RE: Is $69.99(US) too much for a game??
Posted: Wed Feb 11, 2004 7:50 am
by soeren
Just following this forum for the last year was worth that much money. It's entertaining, interesting and you learn something new every day, may it be about history, game design or software developement. A daily newspaper for a year costs more and ( with todays newspapers ) is much less interesting.
Soeren
RE: Is $69.99(US) too much for a game??
Posted: Wed Feb 11, 2004 4:00 pm
by Harald1050
Servus!
Completely agree with Soeren.
I also agree with the others that you have to pay 45 to 50 Euros for almost every game that is currently released. 70 USD are some 55 Euros recently. I don't know what the prize in Euros will be then, but the game is a very ambitious project, and you have to pay the one that work on that game and much more.
If you don't like these kind of games you won't even spend 30 Euros to buy, i guess. I also would not pay 30 Euros or even less for an 3D-RPG, cause i am not interested in playing such games.
We, who like playing UV, Korsun Pocket, etc., know the good work of the Matrix-people and therefore - if you liked e.g. UV - you will like WITP and pay that prize.
Gruß
Harald
RE: Is $69.99(US) too much for a game??
Posted: Wed Feb 11, 2004 8:06 pm
by crsutton
Last weekend I lost $260 bucks on a pair of kings. Spent $100 bucks on a bag of groceries and paid $30 to fill up my gas tank! If I get as much entertainment out of WITP as I did from UV, $69 seems like a pretty good deal. [&o]
RE: Is $69.99(US) too much for a game??
Posted: Fri Feb 13, 2004 4:27 am
by Crowsfan
agree with all... the $50 I spent on UV was well worth the enjoyment and entertainment I received. So another $20 for the whole Pacific? No Brainer!
RE: Is $69.99(US) too much for a game??
Posted: Fri Feb 13, 2004 4:50 am
by Mike Scholl
CAN WE BRING THIS THREAD TO A CLOSE? I don't believe anyone on these forumns with an ounce of grey matter holding his ears apart believes that $70 is an unfair price for a massive game like WITP. There will always be a few potential players who are either addicted to bargains or sufferring cash-flow problems who will wait for discounts.
The rest of us have already made up our minds that we want to get our hands on this game and start picking it apart and are willing to pay for the opportunity. To make everyone happy, Matrix should raise the price to $100, then offer a "pre-release" discount price of $70. Then even the "bargain-hunters" wouldn't have to wait, and we could all start playing and have a list of "version 1.01" demands in Joel's hands a week after the release.
RE: Is $69.99(US) too much for a game??
Posted: Fri Feb 13, 2004 1:15 pm
by mbatch729
ORIGINAL: Mike Scholl
have a list of "version 1.01" demands in Joel's hands a week after the release.
You really think it would take this crowd a week to get a list of demands ready? [:D]
RE: Is $69.99(US) too much for a game??
Posted: Fri Feb 13, 2004 1:37 pm
by Nomad
ORIGINAL: mbatch729
ORIGINAL: Mike Scholl
have a list of "version 1.01" demands in Joel's hands a week after the release.
You really think it would take this crowd a week to get a list of demands ready? [:D]
I agree, the list is so big now that what doesn't make it to version 1.00 will be enough for them to do version 1.01 with. And that is even before we see the game. [:D]
RE: Is $69.99(US) too much for a game??
Posted: Fri Feb 13, 2004 1:38 pm
by tsimmonds
In 1985 I paid $220 for an unpunched copy of the old SPI WiTP, which for me rates as one of the best cardboard wargames of all time, in terms of EROI (Enjoyment Return on Investment). Let's see, will I spend $70 today (what's that, $35 in then-year dollars?) on a version of the same game that does all the record-keeping and die-rolling for you?
BTW, anybody want to buy an unpunched WiTP?[;)]
RE: Is $69.99(US) too much for a game??
Posted: Fri Feb 13, 2004 2:18 pm
by Oleg Mastruko
Indeed, I vote for bringing this thread to its closure. 70 USD is NOT too much for a game of WITP's scope, and I say this from a country with like couple times less average per capita income than US. Having played UV I'll gladly pay 70 USD (+ shipping) the day WITP is finished. I just hope Matrix will have more efficient distribution network in Europe by then. [8D]
Frankly I have NO understanding for US citizens who whine this gigantic, "play in a years to come", be all-end all Pacific War game is too expensive for them. They probably shouldn't even be among "target customers" for this product. If 70 USD is too much for what WITP promises to be, then what kind of "computer entertainment" IS worth 70 USD anyway?
O.