Re: Forest of Assassins - Battle of Rung Sat - 9/21/55 - AAR (AI vs. AI)
Posted: Thu Nov 24, 2022 1:52 pm
For the remainder of the scenario, the 1st/22nd & 3rd/22nd continue to assault OBJECTIVES[11] without success. Should we call in airstrikes?
Notice the BX Army Supply Depot (yellow circle) at hex 50,52. Yes, the VNA are charged with capturing objectives. But their mission is to destroy BX Army supplies too (for which the VNA earn EPs). Why aren't the VNA moving to assault and capture or destroy that supply depot?
The labyrinthine waterways are the major reason why. In order for the 1st/22nd & 3rd/22nd to reach the supply depot, it would require a way point move/attack. When scripting the VNA SAI for this scenario, putting ourselves in the place of the VNA leadership, with limited intel, how are we to know in advance where the supply dumps are? In any circumstance, how are we to know beforehand where our units are, and what precise way point moves will get us from here to there? There are dozens and even hundreds of such possibilities we might script all around the playing map. Who has time for that? We must be practical. Practically considered, there is no way (without cheating, without unreasonable foreknowledge) we can expect to SAI this situation. What then?
Fortunately, there is a user.lua uber function:
where we might get the 1st/22nd & 3rd/22nd at least to direct fire at the Supply Depot, if not move to assault it. Fortunately, there is a LOS to that Supply Depot:
(In the screenshot, the Visible highlights are toggled ON.)
Together with the VNA mortars off to the west (turquoise circle) -- they were in fact observed to be indirect firing at the Supply Depot -- maybe a mix of direct and indirect fire will score a lucky strike.
But assault that Supply Depot? No, no way! Not for any reasonable SAI. (No stopping a human player from doing that, of course.)
See the latest VN_550921_Rung_Sat.lua, init.lua & user.lua attached.
$ unzip -l VN_550921_Rung_Sat_20221124.zip
Archive: VN_550921_Rung_Sat_20221124.zip
Length Date Time Name
--------- ---------- ----- ----
115412 11-20-2022 12:17 VN_550921_Rung_Sat.lua
459473 11-20-2022 11:12 init.lua
112900 11-20-2022 07:40 user.lua
--------- -------
687785 3 files
Notice the BX Army Supply Depot (yellow circle) at hex 50,52. Yes, the VNA are charged with capturing objectives. But their mission is to destroy BX Army supplies too (for which the VNA earn EPs). Why aren't the VNA moving to assault and capture or destroy that supply depot?
The labyrinthine waterways are the major reason why. In order for the 1st/22nd & 3rd/22nd to reach the supply depot, it would require a way point move/attack. When scripting the VNA SAI for this scenario, putting ourselves in the place of the VNA leadership, with limited intel, how are we to know in advance where the supply dumps are? In any circumstance, how are we to know beforehand where our units are, and what precise way point moves will get us from here to there? There are dozens and even hundreds of such possibilities we might script all around the playing map. Who has time for that? We must be practical. Practically considered, there is no way (without cheating, without unreasonable foreknowledge) we can expect to SAI this situation. What then?
Fortunately, there is a user.lua uber function:
Code: Select all
-- attack_supply() -- if enemy supply units are sighted, move to attack them
function attack_supply (trackids, extent)
[see user.lua for details]
endwhere we might get the 1st/22nd & 3rd/22nd at least to direct fire at the Supply Depot, if not move to assault it. Fortunately, there is a LOS to that Supply Depot:
(In the screenshot, the Visible highlights are toggled ON.)
Together with the VNA mortars off to the west (turquoise circle) -- they were in fact observed to be indirect firing at the Supply Depot -- maybe a mix of direct and indirect fire will score a lucky strike.
But assault that Supply Depot? No, no way! Not for any reasonable SAI. (No stopping a human player from doing that, of course.)
See the latest VN_550921_Rung_Sat.lua, init.lua & user.lua attached.
$ unzip -l VN_550921_Rung_Sat_20221124.zip
Archive: VN_550921_Rung_Sat_20221124.zip
Length Date Time Name
--------- ---------- ----- ----
115412 11-20-2022 12:17 VN_550921_Rung_Sat.lua
459473 11-20-2022 11:12 init.lua
112900 11-20-2022 07:40 user.lua
--------- -------
687785 3 files