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Re: 1.1.0.7 Public Beta Update Available
Posted: Sat Feb 18, 2023 6:24 pm
by fruitgnome
Still same bugs:
- ships pick up things forever
- ships/fleets starts jumping only if you focus and zoom in to to them
- war targets collonies not shown
- capital of other races are not shown if you select the race in diplomatic view
Re: 1.1.0.7 Public Beta Update Available
Posted: Sun Feb 19, 2023 3:22 pm
by Kotopup
- capital of other races are not shown if you select the race in diplomatic view
This works fine for me so long as you've explored that planet. You can't select it if your empire doesn't know where it is.
Re: 1.1.0.7 Public Beta Update Available
Posted: Sun Feb 19, 2023 6:22 pm
by GHerr
Great changes! my fav qol is
- added new Free Form camera mode (by far my fav) , but also...
- in Research screen can now shift-click to move research projects to top or bottom of queue
- assigning Refuel/Repair/Retrofit missions to ships no longer changes them to manually-controlled (but manually assigning any other mission types will still switch them to manually controlled)
Re: 1.1.0.7 Public Beta Update Available
Posted: Sun Feb 19, 2023 8:28 pm
by fruitgnome
Kotopup wrote: Sun Feb 19, 2023 3:22 pm
- capital of other races are not shown if you select the race in diplomatic view
This works fine for me so long as you've explored that planet. You can't select it if your empire doesn't know where it is.
But why are then all my explorations ships idle?
Re: 1.1.0.9 Public Beta Update Available
Posted: Thu Feb 23, 2023 4:50 pm
by MaximKI
A new public beta build is out! If you can, please start a new game and give it a test.
See details in the OP.
Re: 1.1.0.9 Public Beta Update Available
Posted: Thu Feb 23, 2023 7:12 pm
by zgrssd
MaximKI wrote: Fri Nov 04, 2022 1:46 pm
Changes in 1.1.0.9 [February 23rd, 2023]:
[...]
SHIP BEHAVIOR
- changed default civilian ship tactics to Engage When Attacked (previously was Do Not Engage) so that will fire back at attackers
- fixed ships sometimes getting stuck in constrained collision avoidance situations
- fixed ships sometimes not clearing missions when mission target is destroyed
- fixed ships sometimes not being able to fire at creatures when creature has strayed outside location
I heard a story that Command and Conquer Tiberian Sun once had a similar issue. Their solution was to just "jiggle" the unit that is in the way a little. And then see if that unlocked things:
https://youtu.be/S-VAL7Epn3o?t=585
I also like the logic: "The trick is not to write a game that is perfect. Just one that doesn't do any stupid decisions. If it avoids those, it will appear pretty smart."
Re: 1.1.0.9 Public Beta Update Available
Posted: Fri Feb 24, 2023 2:27 pm
by fruitgnome
Started new game:
Fleet stucks at mission capture enemy ship. I selected one ship of my fleet one by one, nothing changed. The fleet stuck anyway at the capture mission, I only could solved the problem by zoom to the ship that has to be captured.
One ship stuck at mission retrofit cause of two ships were on the same position, by moving one ship the retrofit started.
Invasion fleets should have at highest priority to invade colonies and not attack or capture single ships!!!
The starting location center is not beeing saved at start new game.
Edit: Nice is that I bought the last colony of a race and the empire was deleted and the race got a better live from feudalism to democracy maybe later to way of the ancients. Defeated an empire by diplomay and not by war is great.
Re: 1.1.0.9 Public Beta Update Available
Posted: Fri Feb 24, 2023 10:16 pm
by vladcbnn
Hi,
Has queueing been added to the game? Thank you
Re: 1.1.0.9 Public Beta Update Available
Posted: Sat Feb 25, 2023 6:47 pm
by rxnnxs
vladcbnn wrote: Fri Feb 24, 2023 10:16 pm
Hi,
Has queueing been added to the game? Thank you
No :-/
Re: 1.1.0.9 Public Beta Update Available
Posted: Wed Mar 01, 2023 12:12 pm
by fruitgnome
fruitgnome wrote: Fri Feb 24, 2023 2:27 pm
Started new game:
Fleet stucks at mission capture enemy ship. I selected one ship of my fleet one by one, nothing changed. The fleet stuck anyway at the capture mission, I only could solved the problem by zoom to the ship that has to be captured.
One ship stuck at mission retrofit cause of two ships were on the same position, by moving one ship the retrofit started.
Invasion fleets should have at highest priority to invade colonies and not attack or capture single ships!!!
The starting location center is not beeing saved at start new game.
Do others not have these problems?
Re: 1.1.0.9 Public Beta Update Available
Posted: Wed Mar 01, 2023 9:14 pm
by mordachai
Some of them sometimes, I'm sure. Not sure what your question is for? of course others experience bugs - there are many, many reports - from the mundane to major.
Re: 1.1.0.9 Public Beta Update Available
Posted: Wed Mar 01, 2023 10:21 pm
by rxnnxs
I never had that graphical bug, but today, it happened..
The pirate smoked some weed and got a corona
Re: 1.1.0.9 Public Beta Update Available
Posted: Thu Mar 02, 2023 5:44 pm
by Erik Rutins