Subs in new patch
Posted: Thu Apr 19, 2007 4:15 am
Err, in the previous version of the game the German subs would stay at sea so I could hunt them. Now, with the latest patch, these subs 'shoot-n-scoot' and return to port. Sure, now Germany AI only builds 5-7 subs, they never lose any, and they build many more panzers.
However, once the USA is in the war and I have ASW 3 on Light Ships, I can put LtShips with most convoys, and the German Subs never leave port.
Um, this is kinda weird, since now there is no War at Sea!
Anyway, perhaps the German Subs should get less movement after engaging? Say, only 1 or 2 moves (prefer 2). That way, early in the war, up until 42-43 or so, the German AI can actually damage my shipping. It takes time to research ASW and the Uboats may actually get caught at sea. Besides, even a convoy forces the subs to go deep ...
this problem also appears in the other game, AWD.
However, once the USA is in the war and I have ASW 3 on Light Ships, I can put LtShips with most convoys, and the German Subs never leave port.
Um, this is kinda weird, since now there is no War at Sea!
Anyway, perhaps the German Subs should get less movement after engaging? Say, only 1 or 2 moves (prefer 2). That way, early in the war, up until 42-43 or so, the German AI can actually damage my shipping. It takes time to research ASW and the Uboats may actually get caught at sea. Besides, even a convoy forces the subs to go deep ...
this problem also appears in the other game, AWD.