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New Idea for Base Defense
Posted: Thu Jun 07, 2007 5:52 pm
by siRkid
I think bases should defend the same way fighters attack. Why don’t base weapons have a weapon radius based on the type of weapon built and participate during the real-time combat. Each weapon system could have an inherent armor defense and take damage just like aircraft. Once all the defense weapons are destroyed, the aliens could land and take over the base. Also, the bases could contribute to destroying the alien aircraft along with the fighters.
RE: New Idea for Base Defense
Posted: Thu Jun 07, 2007 9:36 pm
by jimwinsor
That's a pretty good idea!
RE: New Idea for Base Defense
Posted: Mon Jul 09, 2007 3:49 pm
by Chris Bisson
Aren't bases supposed to be using stealth? Trying to NOT be seen by the enemy? I would think actively shooting at any UFO in range would give their location away. Counter productive IMO. Although if it were included as an "option" in a mod it might be cool...
RE: New Idea for Base Defense
Posted: Thu Jul 12, 2007 5:40 pm
by dbt1949_slith
I was quite surprised to find that your defense units can be destroyed during an attack. I had a base with eleven particle defense units that was attacked by a battleship. I lost eight of the defense units but destroyed the battleship.
That's the only battleship I ever destroyed in the three games I played. That will also be the last defense units I ever build.
I like to tackle battleships after they've landed.