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Just Deserts in the Desert
Posted: Wed Jul 18, 2007 11:00 pm
by RayWolfe
MaMa, just killed a man.
Put a gun up to his head.
Pulled my trigger
NOW I'M DEAD!!!
Not right.
Anyway, odds said he would die and I would live but that's not what happened.
Disappointed ...

RE: Just Deserts in the Desert
Posted: Thu Jul 19, 2007 12:47 am
by Fred98
[font="compatilfact lt regular"]You attacked with a one step unit.[/font]
[font="compatilfact lt regular"] [/font]
[font="compatilfact lt regular"]Some defenders have the opportunity to destroy one attackers step. You can see that by the blue dice.[/font]
[font="compatilfact lt regular"] [/font]
[font="compatilfact lt regular"]The defender needed to bowl a 5 or 6 and succeeded![/font]
[font="compatilfact lt regular"] [/font]
[font="compatilfact lt regular"]-[/font]
[font="compatilfact lt regular"] [/font]
RE: Just Deserts in the Desert
Posted: Thu Jul 19, 2007 7:25 am
by Howard7x
The nasty little blue dice! Counter battery fire. [:@] Always look out for it when attacking artillery with your artillery.
RE: Just Deserts in the Desert
Posted: Thu Jul 19, 2007 7:58 am
by RayWolfe
Thanks for that ... now if only we had a tutorial or manual that told us that in a comprehensive way. [&:]
Now where do I look for that blue dice and how does it work? Or what page in the manual explains it?
Cheers
Ray
RE: Just Deserts in the Desert
Posted: Thu Jul 19, 2007 9:03 am
by Howard7x
If you look at the sceenshot you just posted there is a small blue dice in the bottom left hand corner next to to the step losses. Before you lost the step a clicked the resolve combat button, that dice was in the same place but you still had your step.
If you look at any indirect/direct fire units Defense bar there is a purple/blue dice in it. This is the units chance of causing a step loss when attacked. It is explained on page 57 of the manual. Its also explained in JSS's tutorial.
Cheers
RE: Just Deserts in the Desert
Posted: Thu Jul 19, 2007 3:35 pm
by RayWolfe
Thanks Howard, I see the pesky bugger now. Of course it's explained in the manual, how naughty of me to only look in the Combat part before posting! I promise to look harder next time.

Thanks again.
Cheers
Ray
RE: Just Deserts in the Desert
Posted: Thu Jul 19, 2007 3:58 pm
by Howard7x
Hehe, the manual isnt the best [;)] But between that, JSS tutorial, this forum and the RUN5 SSG forum you should not have any problems finding out any hard to find rules. I just hope everyone reads this. In fact you have just given me an idea!
RE: Just Deserts in the Desert
Posted: Fri Jul 20, 2007 8:49 am
by RayWolfe
Yep, I just wish JSS could find the time to finish his tutorial, or better still SSG, who are usually magnificent in this regard, did a better manual.
I've been playing computer wargames since the mid 80s, including all of SSGs games (I do mean all). This iteration of BF must be the deepest and most complex and really needs a lot of handholding. You mention all the reference points, and I read them all, trouble is, at my age, I can't store it all in my RAM (very random) so I need a good, clear, indexed point of referral that I can dip into when needed.
Cheers
Ray
RE: Just Deserts in the Desert
Posted: Fri Jul 20, 2007 3:21 pm
by flintlock
ORIGINAL: RayWolfe
I just wish JSS could find the time to finish his tutorial, or better still SSG,
While additional tutorials would undoubtedly be helpful to many, I'm confident JSS will eventually get around to putting the finishing touches on his tutorial series when he can. Between the manual, JSS' current tutorials, informative posts here and within SSG's
Run5 forums, there's a lot of helpful information available. If you still have a question, posting it here or at Run5 will usually get you an answer fairly quickly.
With respect to the current state of the manual, well, I cautiously cast my accusatory glance in CAWs direction.
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